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Data/HD/srd_spells_continual_flame.md
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!SpellVO
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Level: 2
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Type: evocation
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CastingTime: 1 action
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Range: Touch
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Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
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Duration: Until dispelled
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Classes: Cleric, Wizard
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Id: spells_vo.md#continual-flame
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ParentLink: spells_vo.md#spells-srd-p
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Name: Continual Flame
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ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: '[Flamme éternelle](hd_spells_flamme_eternelle.md)'
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Source: (SRD p130)
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---
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> [Spells (SRD p)](srd_spells.md)
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---
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# Continual Flame
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- MDR: [Flamme éternelle](hd_spells_flamme_eternelle.md)
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- Source: (SRD p130)
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- 2nd-level evocation
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- **Casting Time :** 1 action
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- **Range :** Touch
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- **Components :** V, S, M (ruby dust worth 50 gp, which the spell consumes)
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- **Duration :** Until dispelled
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- Classes: Cleric, Wizard
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### Description
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A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
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