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Data/HD/srd_spells_delayed_blast_fireball.md
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!SpellVO
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Level: 7
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Type: evocation
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CastingTime: 1 action
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Range: 150 feet
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Components: V, S, M (a tiny ball of bat guano and sulfur)
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Duration: Concentration, up to 1 minute
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Classes: Sorcerer, Wizard
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Id: spells_vo.md#delayed-blast-fireball
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ParentLink: spells_vo.md#spells-srd-p
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Name: Delayed Blast Fireball
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ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: '[Boule de feu à explosion retardée](hd_spells_boule_de_feu_a_explosion_retardee.md)'
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Source: (SRD p133)
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---
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> [Spells (SRD p)](srd_spells.md)
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---
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# Delayed Blast Fireball
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- MDR: [Boule de feu à explosion retardée](hd_spells_boule_de_feu_a_explosion_retardee.md)
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- Source: (SRD p133)
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- 7th-level evocation
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- **Casting Time :** 1 action
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- **Range :** 150 feet
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- **Components :** V, S, M (a tiny ball of bat guano and sulfur)
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- **Duration :** Concentration, up to 1 minute
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- Classes: Sorcerer, Wizard
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### Description
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A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A creature takes fire damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one.
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The spell's base damage is 12d6. If at the end of your turn the bead has not yet detonated, the damage increases by 1d6.
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If the glowing bead is touched before the interval has expired, the creature touching it must make a Dexterity saving throw. On a failed save, the spell ends immediately, causing the bead to erupt in flame. On a successful save, the creature can throw the bead up to 40 feet. When it strikes a creature or a solid object, the spell ends, and the bead explodes.
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The fire damages objects in the area and ignites flammable objects that aren't being worn or carried.
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**_At Higher Levels_**. When you cast this spell using a spell slot of 8th level or higher, the base damage increases by 1d6 for each slot level above 7th.
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