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Data/HD/srd_spells_resurrection.md
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!SpellVO
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Level: 7
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Type: necromancy
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CastingTime: 1 hour
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Range: Touch
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Components: V, S, M (a diamond worth at least 1,000 gp, which the spell consumes)
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Duration: Instantaneous
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Classes: Bard, Cleric
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Id: spells_vo.md#resurrection
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ParentLink: spells_vo.md#spells-srd-p
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Name: Resurrection
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ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: '[Résurrection](hd_spells_resurrection.md)'
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Source: (SRD p175)
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---
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> [Spells (SRD p)](srd_spells.md)
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---
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# Resurrection
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- MDR: [Résurrection](hd_spells_resurrection.md)
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- Source: (SRD p175)
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- 7th-level necromancy
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- **Casting Time :** 1 hour
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- **Range :** Touch
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- **Components :** V, S, M (a diamond worth at least 1,000 gp, which the spell consumes)
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- **Duration :** Instantaneous
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- Classes: Bard, Cleric
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### Description
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You touch a dead creature that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with all its hit points.
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This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the target on its return to life.
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This spell closes all mortal wounds and restores any missing body parts.
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Coming back from the dead is an ordeal. The target takes a -4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
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Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you have disadvantage on all attack rolls, ability checks, and saving throws.
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