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Data/HD/srd_spells_spike_growth.md
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---
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!SpellVO
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Level: 2
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Type: transmutation
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CastingTime: 1 action
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Range: 150 feet
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Components: V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)
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Duration: Concentration, up to 10 minutes
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Classes: Druid, Ranger
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Id: spells_vo.md#spike-growth
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ParentLink: spells_vo.md#spells-srd-p
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Name: Spike Growth
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ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: "[Croissance d'épines](hd_spells_croissance_depines.md)"
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Source: (SRD p182)
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---
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> [Spells (SRD p)](srd_spells.md)
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---
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# Spike Growth
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- MDR: [Croissance d'épines](hd_spells_croissance_depines.md)
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- Source: (SRD p182)
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- 2nd-level transmutation
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- **Casting Time :** 1 action
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- **Range :** 150 feet
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- **Components :** V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)
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- **Duration :** Concentration, up to 10 minutes
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- Classes: Druid, Ranger
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### Description
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The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.
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The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
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