mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-12-17 07:40:41 +00:00
Premier découpage
This commit is contained in:
parent
7b95299fbd
commit
21db82d88a
3330 changed files with 125636 additions and 17 deletions
42
Data/HD/srd_spells_wall_of_thorns.md
Normal file
42
Data/HD/srd_spells_wall_of_thorns.md
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
---
|
||||
!SpellVO
|
||||
Level: 6
|
||||
Type: conjuration
|
||||
CastingTime: 1 action
|
||||
Range: 120 feet
|
||||
Components: V, S, M (a handful of thorns)
|
||||
Duration: Concentration, up to 10 minutes
|
||||
Classes: Druid
|
||||
Id: spells_vo.md#wall-of-thorns
|
||||
ParentLink: spells_vo.md#spells-srd-p
|
||||
Name: Wall of Thorns
|
||||
ParentName: Spells (SRD p)
|
||||
NameLevel: 1
|
||||
AltName: "[Mur d'épines](hd_spells_mur_depines.md)"
|
||||
Source: (SRD p191)
|
||||
---
|
||||
> [Spells (SRD p)](srd_spells.md)
|
||||
|
||||
---
|
||||
|
||||
# Wall of Thorns
|
||||
|
||||
- MDR: [Mur d'épines](hd_spells_mur_depines.md)
|
||||
- Source: (SRD p191)
|
||||
- 6th-level conjuration
|
||||
- **Casting Time :** 1 action
|
||||
- **Range :** 120 feet
|
||||
- **Components :** V, S, M (a handful of thorns)
|
||||
- **Duration :** Concentration, up to 10 minutes
|
||||
- Classes: Druid
|
||||
|
||||
### Description
|
||||
|
||||
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
|
||||
|
||||
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
|
||||
|
||||
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
|
||||
|
||||
**_At Higher Levels_**. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue