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---
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!MonsterItem
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Family: MonsterVO
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Type: humanoid (any race)
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Size: Medium
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Alignment: any non-lawful alignment
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ArmorClass: 12 (leather armor)
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HitPoints: 11 (2d8 + 2)
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Speed: 30 ft.
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Strength: 11 (+0)
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Dexterity: 12 (+1)
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Constitution: 12 (+1)
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Intelligence: 10 (+0)
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Wisdom: 10 (+0)
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Charisma: 10 (+0)
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Senses: passive Perception 10
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Languages: any one language (usually Common)
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Challenge: 1/8 (25 XP)
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Id: monsters_vo.md#bandit
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Bandit
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Bandit](hd_monsters_bandit.md)'
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Source: (SRD p396)
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Attributes:
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Name: Bandit
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Markdown: >+
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# <!--Name-->Bandit<!--/Name-->
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- CEO: <!--AltName-->[Bandit](hd_monsters_bandit.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p396)<!--/Source-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any non-lawful alignment<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->12 (leather armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints-->
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- **Speed** <!--Speed-->30 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->11 (+0)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
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- **Languages** <!--Languages-->any one language (usually Common)<!--/Languages-->
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- **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge-->
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## Special Features
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**_Scimitar_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 4 (1d6 + 1) slashing damage.
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**_Light Crossbow_**. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target.
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_Hit_: 5 (1d8 + 1) piercing damage.
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AltName: '[Bandit](hd_monsters_bandit.md)'
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Source: (SRD p396)
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Size: Medium
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Type: humanoid (any race)
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Alignment: any non-lawful alignment
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ArmorClass: 12 (leather armor)
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HitPoints: 11 (2d8 + 2)
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Speed: 30 ft.
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Strength: 11 (+0)
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Dexterity: 12 (+1)
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Constitution: 12 (+1)
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Intelligence: 10 (+0)
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Wisdom: 10 (+0)
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Charisma: 10 (+0)
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Senses: passive Perception 10
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Languages: any one language (usually Common)
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Challenge: 1/8 (25 XP)
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AttributesDictionary: >+
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Name: Bandit
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Markdown: >+
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# <!--Name-->Bandit<!--/Name-->
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- CEO: <!--AltName-->[Bandit](hd_monsters_bandit.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p396)<!--/Source-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any non-lawful alignment<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->12 (leather armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints-->
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- **Speed** <!--Speed-->30 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->11 (+0)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
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- **Languages** <!--Languages-->any one language (usually Common)<!--/Languages-->
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- **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge-->
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## Special Features
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**_Scimitar_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 4 (1d6 + 1) slashing damage.
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**_Light Crossbow_**. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target.
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_Hit_: 5 (1d8 + 1) piercing damage.
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AltName: '[Bandit](hd_monsters_bandit.md)'
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Source: (SRD p396)
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Size: Medium
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Type: humanoid (any race)
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Alignment: any non-lawful alignment
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ArmorClass: 12 (leather armor)
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HitPoints: 11 (2d8 + 2)
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Speed: 30 ft.
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Strength: 11 (+0)
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Dexterity: 12 (+1)
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Constitution: 12 (+1)
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Intelligence: 10 (+0)
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Wisdom: 10 (+0)
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Charisma: 10 (+0)
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Senses: passive Perception 10
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Languages: any one language (usually Common)
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Challenge: 1/8 (25 XP)
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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