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Désactivation yaml temporaire

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Yan Maniez 2019-05-05 20:13:54 +02:00
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---
!MonsterItem
Family: MonsterVO
Type: aberration
Size: Large
Alignment: chaotic evil
ArmorClass: 16 (natural armor)
HitPoints: 93 (11d10 + 33)
Speed: 30 ft., swim 30 ft.
Strength: 19 (+4)
Dexterity: 10 (+0)
Constitution: 16 (+3)
Intelligence: ' 5 (-3)'
Wisdom: 11 (+0)
Charisma: ' 5 (-3)'
Skills: Perception +4
DamageImmunities: poison
ConditionImmunities: poisoned
Senses: darkvision 60 ft., passive Perception 14
Languages: understands Deep Speech but can't speak
Challenge: 4 (1100 XP)
Id: monsters_vo.md#chuul
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Chuul
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Chuul](hd_monsters_chuul.md)'
Attributes:
Name: Chuul
Markdown: >+
# <!--Name-->Chuul<!--/Name-->
- CEO: <!--AltName-->[Chuul](hd_monsters_chuul.md)<!--/AltName-->
-  <!--Size-->Large<!--/Size--> <!--Type-->aberration<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->16 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->93 (11d10 + 33)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft., swim 30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->19 (+4)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 5 (-3)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
- **Skills** <!--Skills-->Perception +4<!--/Skills-->
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 14<!--/Senses-->
- **Languages** <!--Languages-->understands Deep Speech but can't speak<!--/Languages-->
- **Challenge** <!--Challenge-->4 (1100 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities-->
- **Condition Immunities** <!--ConditionImmunities-->poisoned<!--/ConditionImmunities-->
## Special Features
**_Amphibious_**. The chuul can breathe air and water.
**_Sense Magic_**. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the _[detect magic](srd_spells_detect_magic.md)_ spell but isn't itself magical.
## Actions
**_Multiattack_**. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.
**_Pincer_**. Melee Weapon Attack: +6 to hit, reach 10 ft., one target.
_Hit_: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.
**_Tentacles_**. One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
AltName: '[Chuul](hd_monsters_chuul.md)'
Size: Large
Type: aberration
Alignment: chaotic evil
ArmorClass: 16 (natural armor)
HitPoints: 93 (11d10 + 33)
Speed: 30 ft., swim 30 ft.
Strength: 19 (+4)
Dexterity: 10 (+0)
Constitution: 16 (+3)
Intelligence: ' 5 (-3)'
Wisdom: 11 (+0)
Charisma: ' 5 (-3)'
Skills: Perception +4
Senses: darkvision 60 ft., passive Perception 14
Languages: understands Deep Speech but can't speak
Challenge: 4 (1100 XP)
DamageImmunities: poison
ConditionImmunities: poisoned
AttributesDictionary: >+
Name: Chuul
Markdown: >+
# <!--Name-->Chuul<!--/Name-->
- CEO: <!--AltName-->[Chuul](hd_monsters_chuul.md)<!--/AltName-->
-  <!--Size-->Large<!--/Size--> <!--Type-->aberration<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->16 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->93 (11d10 + 33)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft., swim 30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->19 (+4)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 5 (-3)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
- **Skills** <!--Skills-->Perception +4<!--/Skills-->
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 14<!--/Senses-->
- **Languages** <!--Languages-->understands Deep Speech but can't speak<!--/Languages-->
- **Challenge** <!--Challenge-->4 (1100 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities-->
- **Condition Immunities** <!--ConditionImmunities-->poisoned<!--/ConditionImmunities-->
## Special Features
**_Amphibious_**. The chuul can breathe air and water.
**_Sense Magic_**. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the _[detect magic](srd_spells_detect_magic.md)_ spell but isn't itself magical.
## Actions
**_Multiattack_**. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.
**_Pincer_**. Melee Weapon Attack: +6 to hit, reach 10 ft., one target.
_Hit_: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.
**_Tentacles_**. One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
AltName: '[Chuul](hd_monsters_chuul.md)'
Size: Large
Type: aberration
Alignment: chaotic evil
ArmorClass: 16 (natural armor)
HitPoints: 93 (11d10 + 33)
Speed: 30 ft., swim 30 ft.
Strength: 19 (+4)
Dexterity: 10 (+0)
Constitution: 16 (+3)
Intelligence: ' 5 (-3)'
Wisdom: 11 (+0)
Charisma: ' 5 (-3)'
Skills: Perception +4
Senses: darkvision 60 ft., passive Perception 14
Languages: understands Deep Speech but can't speak
Challenge: 4 (1100 XP)
DamageImmunities: poison
ConditionImmunities: poisoned
---
> [Monsters, NPC and Animals](srd_monsters.md)
> [Monsters, NPC and Animals](srd_monsters.md)
---