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Désactivation yaml temporaire

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Yan Maniez 2019-05-05 20:13:54 +02:00
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---
!MonsterItem
Family: MonsterVO
Type: humanoid (gnoll)
Size: Medium
Alignment: chaotic evil
ArmorClass: 15 (hide armor, shield)
HitPoints: 22 (5d8)
Speed: 30 ft.
Strength: 14 (+2)
Dexterity: 12 (+1)
Constitution: 11 (+0)
Intelligence: ' 6 (-2)'
Wisdom: 10 (+0)
Charisma: ' 7 (-2)'
Senses: darkvision 60 ft., passive Perception 10
Languages: Gnoll
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#gnoll
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Gnoll
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Gnoll](hd_monsters_gnoll.md)'
Attributes:
Name: Gnoll
Markdown: >+
# <!--Name-->Gnoll<!--/Name-->
- CEO: <!--AltName-->[Gnoll](hd_monsters_gnoll.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (gnoll)<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->15 (hide armor, shield)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->22 (5d8)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->14 (+2)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses-->
- **Languages** <!--Languages-->Gnoll<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Rampage_**. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
## Actions
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
_Hit_: 4 (1d4 + 2) piercing damage.
**_Spear_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
**_Longbow_**. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target.
_Hit_: 5 (1d8 + 1) piercing damage.
AltName: '[Gnoll](hd_monsters_gnoll.md)'
Size: Medium
Type: humanoid (gnoll)
Alignment: chaotic evil
ArmorClass: 15 (hide armor, shield)
HitPoints: 22 (5d8)
Speed: 30 ft.
Strength: 14 (+2)
Dexterity: 12 (+1)
Constitution: 11 (+0)
Intelligence: ' 6 (-2)'
Wisdom: 10 (+0)
Charisma: ' 7 (-2)'
Senses: darkvision 60 ft., passive Perception 10
Languages: Gnoll
Challenge: 1/2 (100 XP)
AttributesDictionary: >+
Name: Gnoll
Markdown: >+
# <!--Name-->Gnoll<!--/Name-->
- CEO: <!--AltName-->[Gnoll](hd_monsters_gnoll.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (gnoll)<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->15 (hide armor, shield)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->22 (5d8)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->14 (+2)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses-->
- **Languages** <!--Languages-->Gnoll<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Rampage_**. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
## Actions
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
_Hit_: 4 (1d4 + 2) piercing damage.
**_Spear_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
**_Longbow_**. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target.
_Hit_: 5 (1d8 + 1) piercing damage.
AltName: '[Gnoll](hd_monsters_gnoll.md)'
Size: Medium
Type: humanoid (gnoll)
Alignment: chaotic evil
ArmorClass: 15 (hide armor, shield)
HitPoints: 22 (5d8)
Speed: 30 ft.
Strength: 14 (+2)
Dexterity: 12 (+1)
Constitution: 11 (+0)
Intelligence: ' 6 (-2)'
Wisdom: 10 (+0)
Charisma: ' 7 (-2)'
Senses: darkvision 60 ft., passive Perception 10
Languages: Gnoll
Challenge: 1/2 (100 XP)
---
> [Monsters, NPC and Animals](srd_monsters.md)
> [Monsters, NPC and Animals](srd_monsters.md)
---