mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
Désactivation yaml temporaire
This commit is contained in:
parent
fe667f2f30
commit
31874b007d
3350 changed files with 3401 additions and 440389 deletions
|
|
@ -1,295 +1,4 @@
|
|||
---
|
||||
!MonsterItem
|
||||
Family: MonsterVO
|
||||
Type: fiend
|
||||
Size: Medium
|
||||
Alignment: neutral evil
|
||||
ArmorClass: 17 (natural armor)
|
||||
HitPoints: 112 (15d8 + 45)
|
||||
Speed: 30 ft.
|
||||
Strength: 18 (+4)
|
||||
Dexterity: 15 (+2)
|
||||
Constitution: 16 (+3)
|
||||
Intelligence: 16 (+3)
|
||||
Wisdom: 14 (+2)
|
||||
Charisma: 16 (+3)
|
||||
Skills: Deception +7, Insight +6, Perception +6, Stealth +6
|
||||
ConditionImmunities: charmed
|
||||
DamageResistances: cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
|
||||
Senses: darkvision 120 ft., passive Perception 16
|
||||
Languages: Abyssal, Common, Infernal, Primordial
|
||||
Challenge: 5 (1800 XP)
|
||||
Id: monsters_vo.md#night-hag
|
||||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||||
Name: Night Hag
|
||||
ParentName: Monsters, NPC and Animals
|
||||
NameLevel: 1
|
||||
AltName: '[Guenaude nocturne](hd_monsters_guenaude_nocturne.md)'
|
||||
Attributes:
|
||||
Name: Night Hag
|
||||
Markdown: >+
|
||||
# <!--Name-->Night Hag<!--/Name-->
|
||||
|
||||
|
||||
- CEO: <!--AltName-->[Guenaude nocturne](hd_monsters_guenaude_nocturne.md)<!--/AltName-->
|
||||
|
||||
- <!--Size-->Medium<!--/Size--> <!--Type-->fiend<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment-->
|
||||
|
||||
- **Armor Class** <!--ArmorClass-->17 (natural armor)<!--/ArmorClass-->
|
||||
|
||||
- **Hit Points** <!--HitPoints-->112 (15d8 + 45)<!--/HitPoints-->
|
||||
|
||||
- **Speed** <!--Speed-->30 ft.<!--/Speed-->
|
||||
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|
||||
|---|---|---|---|---|---|
|
||||
|
||||
|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->14 (+2)<!--/Wisdom-->|<!--Charisma-->16 (+3)<!--/Charisma-->|
|
||||
|
||||
|
||||
- **Skills** <!--Skills-->Deception +7, Insight +6, Perception +6, Stealth +6<!--/Skills-->
|
||||
|
||||
- **Senses** <!--Senses-->darkvision 120 ft., passive Perception 16<!--/Senses-->
|
||||
|
||||
- **Languages** <!--Languages-->Abyssal, Common, Infernal, Primordial<!--/Languages-->
|
||||
|
||||
- **Challenge** <!--Challenge-->5 (1800 XP)<!--/Challenge-->
|
||||
|
||||
- **Damage Resistances** <!--DamageResistances-->cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons<!--/DamageResistances-->
|
||||
|
||||
- **Condition Immunities** <!--ConditionImmunities-->charmed<!--/ConditionImmunities-->
|
||||
|
||||
|
||||
## Special Features
|
||||
|
||||
|
||||
**_Innate Spellcasting_**. The hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
|
||||
|
||||
|
||||
At will: _[detect magic](srd_spells_detect_magic.md)_, _[magic missile](srd_spells_magic_missile.md)_
|
||||
|
||||
|
||||
2/day each: _[plane shift](srd_spells_plane_shift.md)_ (self only), _[ray of enfeeblement](srd_spells_ray_of_enfeeblement.md)_, _[sleep](srd_spells_sleep.md)_
|
||||
|
||||
|
||||
**_Magic Resistance_**. The hag has advantage on saving throws against spells and other magical effects.
|
||||
|
||||
|
||||
## Actions
|
||||
|
||||
|
||||
**_Claws (Hag Form Only)_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
|
||||
|
||||
|
||||
_Hit_: 13 (2d8 + 4) slashing damage.
|
||||
|
||||
|
||||
**_Change Shape_**. The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
|
||||
|
||||
|
||||
**_Etherealness_**. The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession.
|
||||
|
||||
|
||||
**_Nightmare Haunting (1/Day)_**. While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A _[protection from evil and good](srd_spells_protection_from_evil_and_good.md)_ spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the _[greater restoration](srd_spells_greater_restoration.md)_ spell or similar magic.
|
||||
|
||||
AltName: '[Guenaude nocturne](hd_monsters_guenaude_nocturne.md)'
|
||||
Size: Medium
|
||||
Type: fiend
|
||||
Alignment: neutral evil
|
||||
ArmorClass: 17 (natural armor)
|
||||
HitPoints: 112 (15d8 + 45)
|
||||
Speed: 30 ft.
|
||||
Strength: 18 (+4)
|
||||
Dexterity: 15 (+2)
|
||||
Constitution: 16 (+3)
|
||||
Intelligence: 16 (+3)
|
||||
Wisdom: 14 (+2)
|
||||
Charisma: 16 (+3)
|
||||
Skills: Deception +7, Insight +6, Perception +6, Stealth +6
|
||||
Senses: darkvision 120 ft., passive Perception 16
|
||||
Languages: Abyssal, Common, Infernal, Primordial
|
||||
Challenge: 5 (1800 XP)
|
||||
DamageResistances: cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
|
||||
ConditionImmunities: charmed
|
||||
AttributesDictionary: >+
|
||||
Name: Night Hag
|
||||
|
||||
Markdown: >+
|
||||
|
||||
# <!--Name-->Night Hag<!--/Name-->
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
- CEO: <!--AltName-->[Guenaude nocturne](hd_monsters_guenaude_nocturne.md)<!--/AltName-->
|
||||
|
||||
|
||||
|
||||
- <!--Size-->Medium<!--/Size--> <!--Type-->fiend<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment-->
|
||||
|
||||
|
||||
|
||||
- **Armor Class** <!--ArmorClass-->17 (natural armor)<!--/ArmorClass-->
|
||||
|
||||
|
||||
|
||||
- **Hit Points** <!--HitPoints-->112 (15d8 + 45)<!--/HitPoints-->
|
||||
|
||||
|
||||
|
||||
- **Speed** <!--Speed-->30 ft.<!--/Speed-->
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|
||||
|
||||
|
||||
|---|---|---|---|---|---|
|
||||
|
||||
|
||||
|
||||
|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->14 (+2)<!--/Wisdom-->|<!--Charisma-->16 (+3)<!--/Charisma-->|
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
- **Skills** <!--Skills-->Deception +7, Insight +6, Perception +6, Stealth +6<!--/Skills-->
|
||||
|
||||
|
||||
|
||||
- **Senses** <!--Senses-->darkvision 120 ft., passive Perception 16<!--/Senses-->
|
||||
|
||||
|
||||
|
||||
- **Languages** <!--Languages-->Abyssal, Common, Infernal, Primordial<!--/Languages-->
|
||||
|
||||
|
||||
|
||||
- **Challenge** <!--Challenge-->5 (1800 XP)<!--/Challenge-->
|
||||
|
||||
|
||||
|
||||
- **Damage Resistances** <!--DamageResistances-->cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons<!--/DamageResistances-->
|
||||
|
||||
|
||||
|
||||
- **Condition Immunities** <!--ConditionImmunities-->charmed<!--/ConditionImmunities-->
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
## Special Features
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
**_Innate Spellcasting_**. The hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
At will: _[detect magic](srd_spells_detect_magic.md)_, _[magic missile](srd_spells_magic_missile.md)_
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
2/day each: _[plane shift](srd_spells_plane_shift.md)_ (self only), _[ray of enfeeblement](srd_spells_ray_of_enfeeblement.md)_, _[sleep](srd_spells_sleep.md)_
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
**_Magic Resistance_**. The hag has advantage on saving throws against spells and other magical effects.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
## Actions
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
**_Claws (Hag Form Only)_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
_Hit_: 13 (2d8 + 4) slashing damage.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
**_Change Shape_**. The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
**_Etherealness_**. The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
**_Nightmare Haunting (1/Day)_**. While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A _[protection from evil and good](srd_spells_protection_from_evil_and_good.md)_ spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the _[greater restoration](srd_spells_greater_restoration.md)_ spell or similar magic.
|
||||
|
||||
|
||||
|
||||
AltName: '[Guenaude nocturne](hd_monsters_guenaude_nocturne.md)'
|
||||
|
||||
Size: Medium
|
||||
|
||||
Type: fiend
|
||||
|
||||
Alignment: neutral evil
|
||||
|
||||
ArmorClass: 17 (natural armor)
|
||||
|
||||
HitPoints: 112 (15d8 + 45)
|
||||
|
||||
Speed: 30 ft.
|
||||
|
||||
Strength: 18 (+4)
|
||||
|
||||
Dexterity: 15 (+2)
|
||||
|
||||
Constitution: 16 (+3)
|
||||
|
||||
Intelligence: 16 (+3)
|
||||
|
||||
Wisdom: 14 (+2)
|
||||
|
||||
Charisma: 16 (+3)
|
||||
|
||||
Skills: Deception +7, Insight +6, Perception +6, Stealth +6
|
||||
|
||||
Senses: darkvision 120 ft., passive Perception 16
|
||||
|
||||
Languages: Abyssal, Common, Infernal, Primordial
|
||||
|
||||
Challenge: 5 (1800 XP)
|
||||
|
||||
DamageResistances: cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
|
||||
|
||||
ConditionImmunities: charmed
|
||||
|
||||
---
|
||||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||||
|
||||
---
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue