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Désactivation yaml temporaire

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---
!MonsterItem
Family: MonsterVO
Type: dragon
Size: Large
Alignment: chaotic evil
ArmorClass: 17 (natural armor)
HitPoints: 133 (14d10 + 56)
Speed: 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
Strength: 18 (+4)
Dexterity: 10 (+0)
Constitution: 18 (+4)
Intelligence: ' 6 (-2)'
Wisdom: 11 (+0)
Charisma: 12 (+1)
SavingThrows: Dex +3, Con +7, Wis +3, Cha +4
Skills: Perception +6, Stealth +3
DamageImmunities: cold
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages: Common, Draconic
Challenge: 6 (2300 XP)
Id: monsters_vo.md#young-white-dragon
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Young White Dragon
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Jeune dragon blanc](hd_monsters_jeune_dragon_blanc.md)'
Attributes:
Name: Young White Dragon
Markdown: >+
# <!--Name-->Young White Dragon<!--/Name-->
- CEO: <!--AltName-->[Jeune dragon blanc](hd_monsters_jeune_dragon_blanc.md)<!--/AltName-->
-  <!--Size-->Large<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->17 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->133 (14d10 + 56)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->18 (+4)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma-->12 (+1)<!--/Charisma-->|
- **Saving Throws** <!--SavingThrows-->Dex +3, Con +7, Wis +3, Cha +4<!--/SavingThrows-->
- **Skills** <!--Skills-->Perception +6, Stealth +3<!--/Skills-->
- **Senses** <!--Senses-->blindsight 30 ft., darkvision 120 ft., passive Perception 16<!--/Senses-->
- **Languages** <!--Languages-->Common, Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->6 (2300 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->cold<!--/DamageImmunities-->
## Special Features
**_Ice Walk_**. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
## Actions
**_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws.
**_Bite_**. Melee Weapon Attack: +7 to hit, reach 10 ft., one target.
_Hit_: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
**_Claw_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
_Hit_: 11 (2d6 + 4) slashing damage.
**_Cold Breath (Recharge 5-6)_**. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
AltName: '[Jeune dragon blanc](hd_monsters_jeune_dragon_blanc.md)'
Size: Large
Type: dragon
Alignment: chaotic evil
ArmorClass: 17 (natural armor)
HitPoints: 133 (14d10 + 56)
Speed: 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
Strength: 18 (+4)
Dexterity: 10 (+0)
Constitution: 18 (+4)
Intelligence: ' 6 (-2)'
Wisdom: 11 (+0)
Charisma: 12 (+1)
SavingThrows: Dex +3, Con +7, Wis +3, Cha +4
Skills: Perception +6, Stealth +3
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages: Common, Draconic
Challenge: 6 (2300 XP)
DamageImmunities: cold
AttributesDictionary: >+
Name: Young White Dragon
Markdown: >+
# <!--Name-->Young White Dragon<!--/Name-->
- CEO: <!--AltName-->[Jeune dragon blanc](hd_monsters_jeune_dragon_blanc.md)<!--/AltName-->
-  <!--Size-->Large<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->17 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->133 (14d10 + 56)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->18 (+4)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma-->12 (+1)<!--/Charisma-->|
- **Saving Throws** <!--SavingThrows-->Dex +3, Con +7, Wis +3, Cha +4<!--/SavingThrows-->
- **Skills** <!--Skills-->Perception +6, Stealth +3<!--/Skills-->
- **Senses** <!--Senses-->blindsight 30 ft., darkvision 120 ft., passive Perception 16<!--/Senses-->
- **Languages** <!--Languages-->Common, Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->6 (2300 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->cold<!--/DamageImmunities-->
## Special Features
**_Ice Walk_**. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
## Actions
**_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws.
**_Bite_**. Melee Weapon Attack: +7 to hit, reach 10 ft., one target.
_Hit_: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
**_Claw_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
_Hit_: 11 (2d6 + 4) slashing damage.
**_Cold Breath (Recharge 5-6)_**. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
AltName: '[Jeune dragon blanc](hd_monsters_jeune_dragon_blanc.md)'
Size: Large
Type: dragon
Alignment: chaotic evil
ArmorClass: 17 (natural armor)
HitPoints: 133 (14d10 + 56)
Speed: 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
Strength: 18 (+4)
Dexterity: 10 (+0)
Constitution: 18 (+4)
Intelligence: ' 6 (-2)'
Wisdom: 11 (+0)
Charisma: 12 (+1)
SavingThrows: Dex +3, Con +7, Wis +3, Cha +4
Skills: Perception +6, Stealth +3
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages: Common, Draconic
Challenge: 6 (2300 XP)
DamageImmunities: cold
---
> [Monsters, NPC and Animals](srd_monsters.md)
> [Monsters, NPC and Animals](srd_monsters.md)
---