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		|  | @ -1,241 +1,4 @@ | |||
| --- | ||||
| !MonsterItem | ||||
| Family: MonsterVO | ||||
| Type: undead | ||||
| Size: Medium | ||||
| Alignment: neutral evil | ||||
| ArmorClass: 8 | ||||
| HitPoints: 22 (3d8 + 9) | ||||
| Speed: 20 ft. | ||||
| Strength: 13 (+1) | ||||
| Dexterity: ' 6 (-2)' | ||||
| Constitution: 16 (+3) | ||||
| Intelligence: ' 3 (-4)' | ||||
| Wisdom: ' 6 (-2)' | ||||
| Charisma: ' 5 (-3)' | ||||
| SavingThrows: Wis +0 | ||||
| DamageImmunities: poison | ||||
| ConditionImmunities: poisoned | ||||
| Senses: darkvision 60 ft., passive Perception 8 | ||||
| Languages: understands the languages it knew in life but can't speak | ||||
| Challenge: 1/4 (50 XP) | ||||
| Id: monsters_vo.md#zombie | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Zombie | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Zombi](hd_monsters_zombi.md)' | ||||
| Attributes: | ||||
|   Name: Zombie | ||||
|   Markdown: >+ | ||||
|     # <!--Name-->Zombie<!--/Name--> | ||||
| 
 | ||||
| 
 | ||||
|     - CEO: <!--AltName-->[Zombi](hd_monsters_zombi.md)<!--/AltName--> | ||||
| 
 | ||||
|     -  <!--Size-->Medium<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> | ||||
| 
 | ||||
|     - **Armor Class** <!--ArmorClass-->8<!--/ArmorClass--> | ||||
| 
 | ||||
|     - **Hit Points** <!--HitPoints-->22 (3d8 + 9)<!--/HitPoints--> | ||||
| 
 | ||||
|     - **Speed** <!--Speed-->20 ft.<!--/Speed--> | ||||
| 
 | ||||
| 
 | ||||
|     |STR|DEX|CON|INT|WIS|CHA| | ||||
| 
 | ||||
|     |---|---|---|---|---|---| | ||||
| 
 | ||||
|     |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity--> 6 (-2)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 3 (-4)<!--/Intelligence-->|<!--Wisdom--> 6 (-2)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->| | ||||
| 
 | ||||
| 
 | ||||
|     - **Saving Throws** <!--SavingThrows-->Wis +0<!--/SavingThrows--> | ||||
| 
 | ||||
|     - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses--> | ||||
| 
 | ||||
|     - **Languages** <!--Languages-->understands the languages it knew in life but can't speak<!--/Languages--> | ||||
| 
 | ||||
|     - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge--> | ||||
| 
 | ||||
|     - **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities--> | ||||
| 
 | ||||
|     - **Condition Immunities** <!--ConditionImmunities-->poisoned<!--/ConditionImmunities--> | ||||
| 
 | ||||
| 
 | ||||
|     ## Special Features | ||||
| 
 | ||||
| 
 | ||||
|     **_Undead Fortitude_**. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. | ||||
| 
 | ||||
| 
 | ||||
|     ## Actions | ||||
| 
 | ||||
| 
 | ||||
|     **_Slam_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| 
 | ||||
|     _Hit_: 4 (1d6 + 1) bludgeoning damage. | ||||
| 
 | ||||
|   AltName: '[Zombi](hd_monsters_zombi.md)' | ||||
|   Size: Medium | ||||
|   Type: undead | ||||
|   Alignment: neutral evil | ||||
|   ArmorClass: 8 | ||||
|   HitPoints: 22 (3d8 + 9) | ||||
|   Speed: 20 ft. | ||||
|   Strength: 13 (+1) | ||||
|   Dexterity: ' 6 (-2)' | ||||
|   Constitution: 16 (+3) | ||||
|   Intelligence: ' 3 (-4)' | ||||
|   Wisdom: ' 6 (-2)' | ||||
|   Charisma: ' 5 (-3)' | ||||
|   SavingThrows: Wis +0 | ||||
|   Senses: darkvision 60 ft., passive Perception 8 | ||||
|   Languages: understands the languages it knew in life but can't speak | ||||
|   Challenge: 1/4 (50 XP) | ||||
|   DamageImmunities: poison | ||||
|   ConditionImmunities: poisoned | ||||
| AttributesDictionary: >+ | ||||
|   Name: Zombie | ||||
| 
 | ||||
|   Markdown: >+ | ||||
| 
 | ||||
|     # <!--Name-->Zombie<!--/Name--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - CEO: <!--AltName-->[Zombi](hd_monsters_zombi.md)<!--/AltName--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     -  <!--Size-->Medium<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Armor Class** <!--ArmorClass-->8<!--/ArmorClass--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Hit Points** <!--HitPoints-->22 (3d8 + 9)<!--/HitPoints--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Speed** <!--Speed-->20 ft.<!--/Speed--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     |STR|DEX|CON|INT|WIS|CHA| | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     |---|---|---|---|---|---| | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity--> 6 (-2)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 3 (-4)<!--/Intelligence-->|<!--Wisdom--> 6 (-2)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->| | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Saving Throws** <!--SavingThrows-->Wis +0<!--/SavingThrows--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Languages** <!--Languages-->understands the languages it knew in life but can't speak<!--/Languages--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Condition Immunities** <!--ConditionImmunities-->poisoned<!--/ConditionImmunities--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     ## Special Features | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_Undead Fortitude_**. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     ## Actions | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_Slam_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     _Hit_: 4 (1d6 + 1) bludgeoning damage. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|   AltName: '[Zombi](hd_monsters_zombi.md)' | ||||
| 
 | ||||
|   Size: Medium | ||||
| 
 | ||||
|   Type: undead | ||||
| 
 | ||||
|   Alignment: neutral evil | ||||
| 
 | ||||
|   ArmorClass: 8 | ||||
| 
 | ||||
|   HitPoints: 22 (3d8 + 9) | ||||
| 
 | ||||
|   Speed: 20 ft. | ||||
| 
 | ||||
|   Strength: 13 (+1) | ||||
| 
 | ||||
|   Dexterity: ' 6 (-2)' | ||||
| 
 | ||||
|   Constitution: 16 (+3) | ||||
| 
 | ||||
|   Intelligence: ' 3 (-4)' | ||||
| 
 | ||||
|   Wisdom: ' 6 (-2)' | ||||
| 
 | ||||
|   Charisma: ' 5 (-3)' | ||||
| 
 | ||||
|   SavingThrows: Wis +0 | ||||
| 
 | ||||
|   Senses: darkvision 60 ft., passive Perception 8 | ||||
| 
 | ||||
|   Languages: understands the languages it knew in life but can't speak | ||||
| 
 | ||||
|   Challenge: 1/4 (50 XP) | ||||
| 
 | ||||
|   DamageImmunities: poison | ||||
| 
 | ||||
|   ConditionImmunities: poisoned | ||||
| 
 | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
|  |  | |||
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	 Yan Maniez
						Yan Maniez