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Désactivation yaml temporaire

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Yan Maniez 2019-05-05 20:13:54 +02:00
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---
!SpellItem
Name: Faerie Fire
AltName: '[Lueurs féeriques](hd_spells_lueurs_feeriques.md)'
Type: evocation
Level: 1
CastingTime: 1 action
Range: 60 feet
Components: V
Duration: Concentration, up to 1 minute
Classes: Bard, Druid
Family: SpellVO
Source: (SRD p141)
Id: spells_vo.md#faerie-fire
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
Attributes:
Name: Faerie Fire
Markdown: >+
# <!--Name-->Faerie Fire<!--/Name-->
- MDR: <!--AltName-->[Lueurs féeriques](hd_spells_lueurs_feeriques.md)<!--/AltName-->
- Source: <!--Source-->(SRD p141)<!--/Source-->
-  <!--Level-->1<!--/Level-->st-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->60 feet<!--/Range-->
- **Components :** <!--Components-->V<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
- Classes: <!--Classes-->Bard, Druid<!--/Classes-->
### Description
Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.
AltName: '[Lueurs féeriques](hd_spells_lueurs_feeriques.md)'
Source: (SRD p141)
Level: 1
Type: evocation
CastingTime: 1 action
Range: 60 feet
Components: V
Duration: Concentration, up to 1 minute
Classes: Bard, Druid
AttributesDictionary: >+
Name: Faerie Fire
Markdown: >+
# <!--Name-->Faerie Fire<!--/Name-->
- MDR: <!--AltName-->[Lueurs féeriques](hd_spells_lueurs_feeriques.md)<!--/AltName-->
- Source: <!--Source-->(SRD p141)<!--/Source-->
-  <!--Level-->1<!--/Level-->st-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->60 feet<!--/Range-->
- **Components :** <!--Components-->V<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
- Classes: <!--Classes-->Bard, Druid<!--/Classes-->
### Description
Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.
AltName: '[Lueurs féeriques](hd_spells_lueurs_feeriques.md)'
Source: (SRD p141)
Level: 1
Type: evocation
CastingTime: 1 action
Range: 60 feet
Components: V
Duration: Concentration, up to 1 minute
Classes: Bard, Druid
---
> [Spells (SRD p)](srd_spells.md)
> [Spells (SRD p)](srd_spells.md)
---