mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-30 23:16:09 +00:00 
			
		
		
		
	Désactivation yaml temporaire
This commit is contained in:
		
							parent
							
								
									fe667f2f30
								
							
						
					
					
						commit
						31874b007d
					
				
					 3350 changed files with 3401 additions and 440389 deletions
				
			
		|  | @ -1,159 +1,4 @@ | |||
| --- | ||||
| !SpellItem | ||||
| Name: Flaming Sphere | ||||
| AltName: '[Sphère de feu](hd_spells_sphere_de_feu.md)' | ||||
| Type: conjuration | ||||
| Level: 2 | ||||
| CastingTime: 1 action | ||||
| Range: 60 feet | ||||
| Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) | ||||
| Duration: Concentration, up to 1 minute | ||||
| Classes: Druid, Wizard | ||||
| Family: SpellVO | ||||
| Source: (SRD p145) | ||||
| Id: spells_vo.md#flaming-sphere | ||||
| ParentLink: spells_vo.md#spells-srd-p | ||||
| ParentName: Spells (SRD p) | ||||
| NameLevel: 1 | ||||
| Attributes: | ||||
|   Name: Flaming Sphere | ||||
|   Markdown: >+ | ||||
|     # <!--Name-->Flaming Sphere<!--/Name--> | ||||
| 
 | ||||
| 
 | ||||
|     - MDR: <!--AltName-->[Sphère de feu](hd_spells_sphere_de_feu.md)<!--/AltName--> | ||||
| 
 | ||||
|     - Source: <!--Source-->(SRD p145)<!--/Source--> | ||||
| 
 | ||||
|     -  <!--Level-->2<!--/Level-->nd-level <!--Type-->conjuration<!--/Type--> | ||||
| 
 | ||||
|     - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> | ||||
| 
 | ||||
|     - **Range :** <!--Range-->60 feet<!--/Range--> | ||||
| 
 | ||||
|     - **Components :** <!--Components-->V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)<!--/Components--> | ||||
| 
 | ||||
|     - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> | ||||
| 
 | ||||
|     - Classes: <!--Classes-->Druid, Wizard<!--/Classes--> | ||||
| 
 | ||||
| 
 | ||||
|     ### Description | ||||
| 
 | ||||
| 
 | ||||
|     A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. | ||||
| 
 | ||||
| 
 | ||||
|     As a bonus action, you can move the sphere up to 30 feet. If you ram the sphere into a creature, that creature must make the saving throw against the sphere's damage, and the sphere stops moving this turn. | ||||
| 
 | ||||
| 
 | ||||
|     When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. | ||||
| 
 | ||||
| 
 | ||||
|     **_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. | ||||
| 
 | ||||
|   AltName: '[Sphère de feu](hd_spells_sphere_de_feu.md)' | ||||
|   Source: (SRD p145) | ||||
|   Level: 2 | ||||
|   Type: conjuration | ||||
|   CastingTime: 1 action | ||||
|   Range: 60 feet | ||||
|   Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) | ||||
|   Duration: Concentration, up to 1 minute | ||||
|   Classes: Druid, Wizard | ||||
| AttributesDictionary: >+ | ||||
|   Name: Flaming Sphere | ||||
| 
 | ||||
|   Markdown: >+ | ||||
| 
 | ||||
|     # <!--Name-->Flaming Sphere<!--/Name--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - MDR: <!--AltName-->[Sphère de feu](hd_spells_sphere_de_feu.md)<!--/AltName--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - Source: <!--Source-->(SRD p145)<!--/Source--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     -  <!--Level-->2<!--/Level-->nd-level <!--Type-->conjuration<!--/Type--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Range :** <!--Range-->60 feet<!--/Range--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Components :** <!--Components-->V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)<!--/Components--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     - Classes: <!--Classes-->Druid, Wizard<!--/Classes--> | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     ### Description | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     As a bonus action, you can move the sphere up to 30 feet. If you ram the sphere into a creature, that creature must make the saving throw against the sphere's damage, and the sphere stops moving this turn. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|     **_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|   AltName: '[Sphère de feu](hd_spells_sphere_de_feu.md)' | ||||
| 
 | ||||
|   Source: (SRD p145) | ||||
| 
 | ||||
|   Level: 2 | ||||
| 
 | ||||
|   Type: conjuration | ||||
| 
 | ||||
|   CastingTime: 1 action | ||||
| 
 | ||||
|   Range: 60 feet | ||||
| 
 | ||||
|   Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron) | ||||
| 
 | ||||
|   Duration: Concentration, up to 1 minute | ||||
| 
 | ||||
|   Classes: Druid, Wizard | ||||
| 
 | ||||
| --- | ||||
| > [Spells (SRD p)](srd_spells.md) | ||||
| > [Spells (SRD p)](srd_spells.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Yan Maniez
						Yan Maniez