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---
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!SpellItem
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Name: Hold Person
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AltName: '[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)'
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Type: enchantment
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Level: 2
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CastingTime: 1 action
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Range: 60 feet
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Components: V, S, M (a small, straight piece of iron)
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Duration: Concentration, up to 1 minute
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Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
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Family: SpellVO
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Source: (SRD p154)
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Id: spells_vo.md#hold-person
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ParentLink: spells_vo.md#spells-srd-p
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ParentName: Spells (SRD p)
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NameLevel: 1
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Attributes:
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Name: Hold Person
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Markdown: >+
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# <!--Name-->Hold Person<!--/Name-->
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- MDR: <!--AltName-->[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p154)<!--/Source-->
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- <!--Level-->2<!--/Level-->nd-level <!--Type-->enchantment<!--/Type-->
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- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
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- **Range :** <!--Range-->60 feet<!--/Range-->
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- **Components :** <!--Components-->V, S, M (a small, straight piece of iron)<!--/Components-->
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- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
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- Classes: <!--Classes-->Bard, Cleric, Druid, Sorcerer, Warlock, Wizard<!--/Classes-->
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### Description
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Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
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**_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
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AltName: '[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)'
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Source: (SRD p154)
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Level: 2
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Type: enchantment
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CastingTime: 1 action
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Range: 60 feet
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Components: V, S, M (a small, straight piece of iron)
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Duration: Concentration, up to 1 minute
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Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
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AttributesDictionary: >+
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Name: Hold Person
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Markdown: >+
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# <!--Name-->Hold Person<!--/Name-->
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- MDR: <!--AltName-->[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)<!--/AltName-->
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- Source: <!--Source-->(SRD p154)<!--/Source-->
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- <!--Level-->2<!--/Level-->nd-level <!--Type-->enchantment<!--/Type-->
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- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
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- **Range :** <!--Range-->60 feet<!--/Range-->
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- **Components :** <!--Components-->V, S, M (a small, straight piece of iron)<!--/Components-->
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- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
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- Classes: <!--Classes-->Bard, Cleric, Druid, Sorcerer, Warlock, Wizard<!--/Classes-->
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### Description
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Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
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**_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
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AltName: '[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)'
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Source: (SRD p154)
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Level: 2
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Type: enchantment
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CastingTime: 1 action
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Range: 60 feet
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Components: V, S, M (a small, straight piece of iron)
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Duration: Concentration, up to 1 minute
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Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
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---
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> [Spells (SRD p)](srd_spells.md)
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> [Spells (SRD p)](srd_spells.md)
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---
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