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Désactivation yaml temporaire

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Yan Maniez 2019-05-05 20:13:54 +02:00
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---
!SpellItem
Name: Locate Creature
AltName: '[Localiser une créature](hd_spells_localiser_une_creature.md)'
Type: divination
Level: 4
CastingTime: 1 action
Range: Self
Components: V, S, M (a bit of fur from a bloodhound)
Duration: Concentration, up to 1 hour
Classes: Bard, Cleric, Druid, Paladin, Ranger, Wizard
Family: SpellVO
Source: (SRD p159)
Id: spells_vo.md#locate-creature
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
Attributes:
Name: Locate Creature
Markdown: >+
# <!--Name-->Locate Creature<!--/Name-->
- MDR: <!--AltName-->[Localiser une créature](hd_spells_localiser_une_creature.md)<!--/AltName-->
- Source: <!--Source-->(SRD p159)<!--/Source-->
-  <!--Level-->4<!--/Level-->th-level <!--Type-->divination<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self<!--/Range-->
- **Components :** <!--Components-->V, S, M (a bit of fur from a bloodhound)<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration-->
- Classes: <!--Classes-->Bard, Cleric, Druid, Paladin, Ranger, Wizard<!--/Classes-->
### Description
Describe or name a creature that is familiar to you. You sense the direction to the creature's location, as long as that creature is within 1,000 feet of you. If the creature is moving, you know the direction of its movement.
The spell can locate a specific creature known to you, or the nearest creature of a specific kind (such as a human or a unicorn), so long as you have seen such a creature up close -within 30 feet- at least once. If the creature you described or named is in a different form, such as being under the effects of a _polymorph_ spell, this spell doesn't locate the creature.
This spell can't locate a creature if running water at least 10 feet wide blocks a direct path between you and the creature.
AltName: '[Localiser une créature](hd_spells_localiser_une_creature.md)'
Source: (SRD p159)
Level: 4
Type: divination
CastingTime: 1 action
Range: Self
Components: V, S, M (a bit of fur from a bloodhound)
Duration: Concentration, up to 1 hour
Classes: Bard, Cleric, Druid, Paladin, Ranger, Wizard
AttributesDictionary: >+
Name: Locate Creature
Markdown: >+
# <!--Name-->Locate Creature<!--/Name-->
- MDR: <!--AltName-->[Localiser une créature](hd_spells_localiser_une_creature.md)<!--/AltName-->
- Source: <!--Source-->(SRD p159)<!--/Source-->
-  <!--Level-->4<!--/Level-->th-level <!--Type-->divination<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self<!--/Range-->
- **Components :** <!--Components-->V, S, M (a bit of fur from a bloodhound)<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration-->
- Classes: <!--Classes-->Bard, Cleric, Druid, Paladin, Ranger, Wizard<!--/Classes-->
### Description
Describe or name a creature that is familiar to you. You sense the direction to the creature's location, as long as that creature is within 1,000 feet of you. If the creature is moving, you know the direction of its movement.
The spell can locate a specific creature known to you, or the nearest creature of a specific kind (such as a human or a unicorn), so long as you have seen such a creature up close -within 30 feet- at least once. If the creature you described or named is in a different form, such as being under the effects of a _polymorph_ spell, this spell doesn't locate the creature.
This spell can't locate a creature if running water at least 10 feet wide blocks a direct path between you and the creature.
AltName: '[Localiser une créature](hd_spells_localiser_une_creature.md)'
Source: (SRD p159)
Level: 4
Type: divination
CastingTime: 1 action
Range: Self
Components: V, S, M (a bit of fur from a bloodhound)
Duration: Concentration, up to 1 hour
Classes: Bard, Cleric, Druid, Paladin, Ranger, Wizard
---
> [Spells (SRD p)](srd_spells.md)
> [Spells (SRD p)](srd_spells.md)
---