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	Correctif alignement tous
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		|  | @ -121,7 +121,7 @@ namespace AideDeJeu.ViewModels | |||
|                 var regex = new Regex(".*\\((?<alignment>.*?)\\)$"); | ||||
|                 var match = regex.Match(SelectedPlayerCharacter.PersonalityIdeal); | ||||
|                 var alignment = match.Groups["alignment"].Value; | ||||
|                 if (!string.IsNullOrEmpty(alignment)) | ||||
|                 if (!string.IsNullOrEmpty(alignment) && alignment.ToLower() != "tous") | ||||
|                 { | ||||
|                     Alignments = new NotifyTaskCompletion<List<AlignmentItem>>(Task.Run(() => LoadAlignmentsAsync(alignment))); | ||||
|                     SelectedPlayerCharacter.Alignment = null; | ||||
|  |  | |||
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	 Yan Maniez
						Yan Maniez