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Correctif
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parent
b051aa6d15
commit
64bd6411f7
4 changed files with 8 additions and 8 deletions
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@ -226,7 +226,7 @@ namespace AideDeJeuLib
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{ "PersonalityDefectItem", typeof(PersonalityDefectItem) },
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{ "PersonalityDefectItem", typeof(PersonalityDefectItem) },
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{ "BackgroundSpecialtyItem", typeof(BackgroundSpecialtyItem) },
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{ "BackgroundSpecialtyItem", typeof(BackgroundSpecialtyItem) },
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{ "BackgroundItem", typeof(BackgroundItem) },
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{ "BackgroundItem", typeof(BackgroundItem) },
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{ "SkillItem", typeof(SkillItem) },
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{ "FeatureItem", typeof(FeatureItem) },
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{ "ClassEquipmentItem", typeof(ClassEquipmentItem) },
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{ "ClassEquipmentItem", typeof(ClassEquipmentItem) },
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{ "ClassEvolutionItem", typeof(ClassEvolutionItem) },
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{ "ClassEvolutionItem", typeof(ClassEvolutionItem) },
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{ "ClassFeatureItem", typeof(ClassFeatureItem) },
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{ "ClassFeatureItem", typeof(ClassFeatureItem) },
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@ -103,8 +103,8 @@ namespace AideDeJeu.ViewModels.PlayerCharacter
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SetProperty(ref _BackgroundSpecialty, value);
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SetProperty(ref _BackgroundSpecialty, value);
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}
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}
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}
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}
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private SkillItem _BackgroundSkill = null;
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private FeatureItem _BackgroundSkill = null;
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public SkillItem BackgroundSkill
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public FeatureItem BackgroundSkill
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{
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{
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get
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get
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{
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{
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@ -116,8 +116,8 @@ namespace AideDeJeu.ViewModels.PlayerCharacter
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OnPropertyChanged(nameof(BackgroundOrSubBackgroundSkill));
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OnPropertyChanged(nameof(BackgroundOrSubBackgroundSkill));
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}
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}
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}
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}
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private SkillItem _SubBackgroundSkill = null;
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private FeatureItem _SubBackgroundSkill = null;
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public SkillItem SubBackgroundSkill
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public FeatureItem SubBackgroundSkill
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{
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{
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get
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get
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{
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{
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@ -129,7 +129,7 @@ namespace AideDeJeu.ViewModels.PlayerCharacter
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OnPropertyChanged(nameof(BackgroundOrSubBackgroundSkill));
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OnPropertyChanged(nameof(BackgroundOrSubBackgroundSkill));
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}
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}
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}
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}
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public SkillItem BackgroundOrSubBackgroundSkill
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public FeatureItem BackgroundOrSubBackgroundSkill
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{
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{
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get
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get
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{
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{
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@ -763,7 +763,7 @@ namespace AideDeJeu.ViewModels.PlayerCharacter
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}
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}
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}
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}
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public async Task<SkillItem> LoadSkillAsync(BackgroundItem background)
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public async Task<FeatureItem> LoadSkillAsync(BackgroundItem background)
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{
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{
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if (background != null)
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if (background != null)
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{
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{
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@ -728,7 +728,7 @@ namespace AideDeJeu.ViewModels
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modelBuilder.Entity<PersonalityDefectItem>();
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modelBuilder.Entity<PersonalityDefectItem>();
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modelBuilder.Entity<BackgroundSpecialtyItem>();
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modelBuilder.Entity<BackgroundSpecialtyItem>();
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modelBuilder.Entity<BackgroundItem>();
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modelBuilder.Entity<BackgroundItem>();
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modelBuilder.Entity<SkillItem>();
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modelBuilder.Entity<FeatureItem>();
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modelBuilder.Entity<ClassEquipmentItem>();
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modelBuilder.Entity<ClassEquipmentItem>();
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modelBuilder.Entity<ClassEvolutionItem>();
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modelBuilder.Entity<ClassEvolutionItem>();
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modelBuilder.Entity<ClassFeatureItem>();
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modelBuilder.Entity<ClassFeatureItem>();
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