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	Découpage HD/VO
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					 11 changed files with 2748 additions and 2678 deletions
				
			
		
							
								
								
									
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								AideDeJeu/AideDeJeu/Models/Monsters/MonsterHD.cs
									
										
									
									
									
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								AideDeJeu/AideDeJeu/Models/Monsters/MonsterHD.cs
									
										
									
									
									
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							|  | @ -0,0 +1,16 @@ | |||
| using AideDeJeu; | ||||
| using AideDeJeu.Tools; | ||||
| using Markdig.Syntax; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Runtime.Serialization; | ||||
| using System.Text.RegularExpressions; | ||||
| using System.Xml; | ||||
| 
 | ||||
| namespace AideDeJeuLib | ||||
| { | ||||
|     public class MonsterHD : Monster | ||||
|     { | ||||
|     } | ||||
| } | ||||
							
								
								
									
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								AideDeJeu/AideDeJeu/Models/Monsters/MonsterVO.cs
									
										
									
									
									
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								AideDeJeu/AideDeJeu/Models/Monsters/MonsterVO.cs
									
										
									
									
									
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							|  | @ -0,0 +1,16 @@ | |||
| using AideDeJeu; | ||||
| using AideDeJeu.Tools; | ||||
| using Markdig.Syntax; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Runtime.Serialization; | ||||
| using System.Text.RegularExpressions; | ||||
| using System.Xml; | ||||
| 
 | ||||
| namespace AideDeJeuLib | ||||
| { | ||||
|     public class MonsterVO : Monster | ||||
|     { | ||||
|     } | ||||
| } | ||||
							
								
								
									
										16
									
								
								AideDeJeu/AideDeJeu/Models/Spells/SpellHD.cs
									
										
									
									
									
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								AideDeJeu/AideDeJeu/Models/Spells/SpellHD.cs
									
										
									
									
									
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							|  | @ -0,0 +1,16 @@ | |||
| using AideDeJeu.Tools; | ||||
| using Markdig.Syntax; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Runtime.Serialization; | ||||
| using System.Text.RegularExpressions; | ||||
| using System.Xml; | ||||
| using System.Xml.Serialization; | ||||
| 
 | ||||
| namespace AideDeJeuLib | ||||
| { | ||||
|     public class SpellHD : Spell | ||||
|     { | ||||
|     } | ||||
| } | ||||
							
								
								
									
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								AideDeJeu/AideDeJeu/Models/Spells/SpellVO.cs
									
										
									
									
									
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								AideDeJeu/AideDeJeu/Models/Spells/SpellVO.cs
									
										
									
									
									
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							|  | @ -0,0 +1,16 @@ | |||
| using AideDeJeu.Tools; | ||||
| using Markdig.Syntax; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Runtime.Serialization; | ||||
| using System.Text.RegularExpressions; | ||||
| using System.Xml; | ||||
| using System.Xml.Serialization; | ||||
| 
 | ||||
| namespace AideDeJeuLib | ||||
| { | ||||
|     public class SpellVO : Spell | ||||
|     { | ||||
|     } | ||||
| } | ||||
|  | @ -370,6 +370,10 @@ namespace AideDeJeu.ViewModels | |||
|             public DbSet<Equipment> Equipments { get; set; } | ||||
|             public DbSet<Spell> Spells { get; set; } | ||||
|             public DbSet<Monster> Monsters { get; set; } | ||||
|             public DbSet<SpellHD> SpellsHD { get; set; } | ||||
|             public DbSet<MonsterHD> MonstersHD { get; set; } | ||||
|             public DbSet<SpellVO> SpellsVO { get; set; } | ||||
|             public DbSet<MonsterVO> MonstersVO { get; set; } | ||||
| 
 | ||||
|             protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) | ||||
|             { | ||||
|  |  | |||
|  | @ -310,6 +310,8 @@ namespace AideDeJeuCmd | |||
| 
 | ||||
|                 var items = await context.Items.Where(item => (item.Source != null && item.Source.Contains("SRD"))).ToListAsync(); | ||||
|                 var monsters = await context.Monsters.ToListAsync(); | ||||
|                 var monstersHD = await context.MonstersHD.ToListAsync(); | ||||
|                 var monstersVO = await context.MonstersVO.ToListAsync(); | ||||
|                 var spells = await context.Spells.ToListAsync(); | ||||
|             } | ||||
| 
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|  |  | |||
							
								
								
									
										
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