1.8 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	Fire Elemental
- CEO: Élémentaire du feu
 - Large elemental, neutral
 - Armor Class 13
 - Hit Points 102 (12d10 + 36)
 - Speed 50 ft.
 
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 7 (-2) | 
- Senses darkvision 60 ft., passive Perception 10
 - Languages Ignan
 - Challenge 5 (1800 XP)
 - Damage Immunities fire, poison
 - Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
 - Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
 
Special Features
Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Multiattack. The elemental makes two touch attacks.
Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.