1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-11-03 08:40:05 +00:00
AideDeJeu/Data/HD/srd_spells_disintegrate.md
2019-05-05 20:13:54 +02:00

27 lines
1.5 KiB
Markdown
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

> [Spells (SRD p)](srd_spells.md)
---
# Disintegrate
- MDR: [Désintégration](hd_spells_desintegration.md)
- Source: (SRD p135)
-  6th-level transmutation
- **Casting Time :** 1 action
- **Range :** 60 feet
- **Components :** V, S, M (a lodestone and a pinch of dust)
- **Duration :** Instantaneous
- Classes: Sorcerer, Wizard
### Description
A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by _[wall of force](spells_vo.hd#wall-of-force)_.
A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a _[true resurrection](spells_vo.hd#true-resurrection)_ or a _[wish](spells_vo.hd#wish)_ spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.
**_At Higher Levels_**. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.