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57 lines
1.4 KiB
Markdown
57 lines
1.4 KiB
Markdown
---
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!MonsterVO
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Type: humanoid (any race)
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Size: Medium
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Alignment: any chaotic alignment
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ArmorClass: 13 (hide armor)
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HitPoints: 67 (9d8 + 27)
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Speed: 30 ft.
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Strength: 16 (+3)
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Dexterity: 12 (+1)
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Constitution: 17 (+3)
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Intelligence: ' 9 (-1)'
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Wisdom: 11 (+0)
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Charisma: ' 9 (-1)'
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Senses: passive Perception 10
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Languages: any one language (usually Common)
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Challenge: 2 (450 XP)
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Id: monsters_vo.md#berserker
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Berserker
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Berserker](hd_monsters_berserker.md)'
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Source: (SRD p397)
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Attributes: {}
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Berserker
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- CEO: [Berserker](hd_monsters_berserker.md)
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- Source: (SRD p397)
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- Medium humanoid (any race), any chaotic alignment
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- **Armor Class** 13 (hide armor)
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- **Hit Points** 67 (9d8 + 27)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|16 (+3)|12 (+1)|17 (+3)| 9 (-1)|11 (+0)| 9 (-1)|
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- **Senses** passive Perception 10
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- **Languages** any one language (usually Common)
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- **Challenge** 2 (450 XP)
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## Special Features
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**_Reckless_**. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
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## Actions
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**_Greataxe_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 9 (1d12 + 3) slashing damage.
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