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AideDeJeu/Data/HD/srd_monsters_crocodile.md
2019-02-13 14:02:18 +01:00

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---
!MonsterVO
Type: beast
Size: Large
Alignment: unaligned
ArmorClass: 12 (natural armor)
HitPoints: 19 (3d10 + 3)
Speed: 20 ft., swim 30 ft.
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: ' 2 (-4)'
Wisdom: 10 (+0)
Charisma: ' 5 (-3)'
Skills: Stealth +2
Senses: passive Perception 10
Languages: '-'
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#crocodile
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Crocodile
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Crocodile](hd_monsters_crocodile.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Crocodile
- CEO: [Crocodile](hd_monsters_crocodile.md)
-  Large beast, unaligned
- **Armor Class** 12 (natural armor)
- **Hit Points** 19 (3d10 + 3)
- **Speed** 20 ft., swim 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|15 (+2)|10 (+0)|13 (+1)| 2 (-4)|10 (+0)| 5 (-3)|
- **Skills** Stealth +2
- **Senses** passive Perception 10
- **Languages** -
- **Challenge** 1/2 (100 XP)
## Special Features
**_Hold Breath_**. The crocodile can hold its breath for 15 minutes.
## Actions
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
_Hit_: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.