2.6 KiB
| Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | DamageImmunities | ConditionImmunities | DamageResistances | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| elemental | Large | neutral | 13 | 102 (12d10 + 36) | 50 ft. | 10 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 7 (-2) | fire, poison | exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious | bludgeoning, piercing, and slashing from nonmagical attacks | darkvision 60 ft., passive Perception 10 | Ignan | 5 (1800 XP) | monsters_vo.md#fire-elemental | monsters_vo.md#monsters-npc-and-animals | Fire Elemental | Monsters, NPC and Animals | 1 | [Élémentaire du feu](hd_monsters_elementaire_du_feu.md) |
Fire Elemental
- CEO: Élémentaire du feu
- Large elemental, neutral
- Armor Class 13
- Hit Points 102 (12d10 + 36)
- Speed 50 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 7 (-2) |
- Senses darkvision 60 ft., passive Perception 10
- Languages Ignan
- Challenge 5 (1800 XP)
- Damage Immunities fire, poison
- Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
- Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Special Features
Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Multiattack. The elemental makes two touch attacks.
Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.