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AideDeJeu/Data/HD/srd_monsters_shrieker.md
2019-02-13 14:02:18 +01:00

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---
!MonsterVO
Type: plant
Size: Medium
Alignment: unaligned
ArmorClass: 5
HitPoints: 13 (3d8)
Speed: 0 ft.
Strength: ' 1 (-5)'
Dexterity: ' 1 (-5)'
Constitution: 10 (+0)
Intelligence: ' 1 (-5)'
Wisdom: ' 3 (-4)'
Charisma: ' 1 (-5)'
ConditionImmunities: blinded, deafened, frightened
Senses: blindsight 30 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6
Languages: '-'
Challenge: 0 (10 XP)
Id: monsters_vo.md#shrieker
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Shrieker
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Criard](hd_monsters_criard.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Shrieker
- CEO: [Criard](hd_monsters_criard.md)
-  Medium plant, unaligned
- **Armor Class** 5
- **Hit Points** 13 (3d8)
- **Speed** 0 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 1 (-5)| 1 (-5)|10 (+0)| 1 (-5)| 3 (-4)| 1 (-5)|
- **Senses** blindsight 30 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6
- **Languages** -
- **Challenge** 0 (10 XP)
- **Condition Immunities** blinded, deafened, frightened
## Special Features
**_False Appearance_**. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
## Reactions
**_Shriek_**. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.