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AideDeJeu/Data/HD/srd_monsters_stone_giant.md
2019-02-13 14:02:18 +01:00

1.9 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
giant Huge neutral 17 (natural armor) 126 (11d12 + 55) 40 ft. 23 (+6) 15 (+2) 20 (+5) 10 (+0) 12 (+1) 9 (-1) Dex +5, Con +8, Wis +4 Athletics +12, Perception +4 darkvision 60 ft., passive Perception 14 Giant 7 (2900 XP) monsters_vo.md#stone-giant monsters_vo.md#monsters-npc-and-animals Stone Giant Monsters, NPC and Animals 1 [Géant des pierres](hd_monsters_geant_des_pierres.md)

 Monsters, NPC and Animals


Stone Giant

  • CEO: Géant des pierres
  •  Huge giant, neutral
  • Armor Class 17 (natural armor)
  • Hit Points 126 (11d12 + 55)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
23 (+6) 15 (+2) 20 (+5) 10 (+0) 12 (+1) 9 (-1)
  • Saving Throws Dex +5, Con +8, Wis +4
  • Skills Athletics +12, Perception +4
  • Senses darkvision 60 ft., passive Perception 14
  • Languages Giant
  • Challenge 7 (2900 XP)

Special Features

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target.

Hit: 19 (3d8 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target.

Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.