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AideDeJeu/Data/HD/srd_monsters_warhorse.md
2019-02-13 14:02:18 +01:00

1.4 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
beast Large unaligned 11 19 (3d10 + 3) 60 ft. 18 (+4) 12 (+1) 13 (+1) 2 (-4) 12 (+1) 7 (-2) passive Perception 11 - 1/2 (100 XP) monsters_vo.md#warhorse monsters_vo.md#monsters-npc-and-animals Warhorse Monsters, NPC and Animals 1 [Cheval de guerre](hd_monsters_cheval_de_guerre.md)

 Monsters, NPC and Animals


Warhorse

  • CEO: Cheval de guerre
  •  Large beast, unaligned
  • Armor Class 11
  • Hit Points 19 (3d10 + 3)
  • Speed 60 ft.
STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 13 (+1) 2 (-4) 12 (+1) 7 (-2)
  • Senses passive Perception 11
  • Languages -
  • Challenge 1/2 (100 XP)

Special Features

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 11 (2d6 + 4) bludgeoning damage.