mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
1.4 KiB
1.4 KiB
| Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| beast | Large | unaligned | 11 | 19 (3d10 + 3) | 60 ft. | 18 (+4) | 12 (+1) | 13 (+1) | 2 (-4) | 12 (+1) | 7 (-2) | passive Perception 11 | - | 1/2 (100 XP) | monsters_vo.md#warhorse | monsters_vo.md#monsters-npc-and-animals | Warhorse | Monsters, NPC and Animals | 1 | [Cheval de guerre](hd_monsters_cheval_de_guerre.md) |
Warhorse
- CEO: Cheval de guerre
- Large beast, unaligned
- Armor Class 11
- Hit Points 19 (3d10 + 3)
- Speed 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 2 (-4) | 12 (+1) | 7 (-2) |
- Senses passive Perception 11
- Languages -
- Challenge 1/2 (100 XP)
Special Features
Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) bludgeoning damage.