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74 lines
2.2 KiB
Markdown
74 lines
2.2 KiB
Markdown
---
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!MonsterItem
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Family: MonsterVO
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Type: giant
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Size: Huge
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Alignment: neutral good (50 %) or neutral evil (50 %)
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ArmorClass: 14 (natural armor)
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HitPoints: 200 (16d12 + 96)
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Speed: 40 ft.
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Strength: 27 (+8)
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Dexterity: 10 (+0)
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Constitution: 22 (+6)
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Intelligence: 12 (+1)
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Wisdom: 16 (+3)
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Charisma: 16 (+3)
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SavingThrows: Con +10, Wis +7, Cha +7
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Skills: Insight +7, Perception +7
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Senses: passive Perception 17
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Languages: Common, Giant
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Challenge: 9 (5000 XP)
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Id: monsters_vo.md#cloud-giant
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Cloud Giant
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Géant des nuages](hd_monsters_geant_des_nuages.md)'
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Attributes: {}
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Cloud Giant
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- CEO: [Géant des nuages](hd_monsters_geant_des_nuages.md)
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- Huge giant, neutral good (50 %) or neutral evil (50 %)
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- **Armor Class** 14 (natural armor)
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- **Hit Points** 200 (16d12 + 96)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|27 (+8)|10 (+0)|22 (+6)|12 (+1)|16 (+3)|16 (+3)|
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- **Saving Throws** Con +10, Wis +7, Cha +7
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- **Skills** Insight +7, Perception +7
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- **Senses** passive Perception 17
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- **Languages** Common, Giant
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- **Challenge** 9 (5000 XP)
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## Special Features
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**_Keen Smell_**. The giant has advantage on Wisdom (Perception) checks that rely on smell.
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**_InnateSpellcasting_**. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
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At will: _[detect magic](srd_spells_detect_magic.md)_, _[fog cloud](srd_spells_fog_cloud.md)_, _[light](srd_spells_light.md)_
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3/day each: _[feather fall](srd_spells_feather_fall.md)_, _[fly](srd_spells_fly.md)_, _[misty step](srd_spells_misty_step.md)_, _[telekinesis](srd_spells_telekinesis.md)_
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1/day each: _[control weather](srd_spells_control_weather.md)_, _[gaseous form](srd_spells_gaseous_form.md)_
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## Actions
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**_Multiattack_**. The giant makes two morningstar attacks.
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**_Morningstar_**. Melee Weapon Attack: +12 to hit, reach 10 ft., one target.
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_Hit_: 21 (3d8 + 8) piercing damage.
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**_Rock_**. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target.
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_Hit_: 30 (4d10 + 8) bludgeoning damage.
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