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AideDeJeu/Data/HD/srd_monsters_elephant.md
2019-04-08 01:41:45 +02:00

1.5 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO beast Huge unaligned 12 (natural armor) 76 (8d12 + 24) 40 ft. 22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2) passive Perception 10 - 4 (1100 XP) monsters_vo.md#elephant monsters_vo.md#monsters-npc-and-animals Elephant Monsters, NPC and Animals 1 [Éléphant](hd_monsters_elephant.md)

 Monsters, NPC and Animals


Elephant

  • CEO: Éléphant
  •  Huge beast, unaligned
  • Armor Class 12 (natural armor)
  • Hit Points 76 (8d12 + 24)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2)
  • Senses passive Perception 10
  • Languages -
  • Challenge 4 (1100 XP)

Special Features

Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.

Hit: 19 (3d8 + 6) piercing damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.

Hit: 22 (3d10 + 6) bludgeoning damage.