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			64 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| !MonsterItem
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| Family: MonsterVO
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| Type: elemental
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| Size: Small
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| Alignment: neutral evil
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| ArmorClass: 10
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| HitPoints: 21 (6d6)
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| Speed: 30 ft., fly 30 ft.
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| Strength: ' 5 (-3)'
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| Dexterity: 11 (+0)
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| Constitution: 10 (+0)
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| Intelligence: 11 (+0)
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| Wisdom: 10 (+0)
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| Charisma: 12 (+1)
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| DamageImmunities: fire, poison
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| ConditionImmunities: poisoned
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| Senses: darkvision 60 ft., passive Perception 10
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| Languages: Aquan, Ignan
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| Challenge: 1/4 (50 XP)
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| Id: monsters_vo.md#steam-mephit
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| ParentLink: monsters_vo.md#monsters-npc-and-animals
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| Name: Steam Mephit
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| ParentName: Monsters, NPC and Animals
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| NameLevel: 1
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| AltName: '[Méphite de vapeur](hd_monsters_mephite_de_vapeur.md)'
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| Attributes: {}
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| ---
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| > [Monsters, NPC and Animals](srd_monsters.md)
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| 
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| ---
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| 
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| # Steam Mephit
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| 
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| - CEO: [Méphite de vapeur](hd_monsters_mephite_de_vapeur.md)
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| -  Small elemental, neutral evil
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| - **Armor Class** 10
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| - **Hit Points** 21 (6d6)
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| - **Speed** 30 ft., fly 30 ft.
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| 
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| | 5 (-3)|11 (+0)|10 (+0)|11 (+0)|10 (+0)|12 (+1)|
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| 
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| - **Senses** darkvision 60 ft., passive Perception 10
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| - **Languages** Aquan, Ignan
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| - **Challenge** 1/4 (50 XP)
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| - **Damage Immunities** fire, poison
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| - **Condition Immunities** poisoned
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| 
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| ## Special Features
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| 
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| **_Death Burst_**. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.
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| 
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| **_Innate Spellcasting (1/Day)_**. The mephit can innately cast _[blur](srd_spells_blur.md)_, requiring no material components. Its innate spellcasting ability is Charisma.
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| 
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| ## Actions
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| 
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| **_Claws_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
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| 
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| _Hit_: 2 (1d4) slashing damage plus 2 (1d4) fire damage.
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| 
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| **_Steam Breath (Recharge 6)_**. The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.
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| 
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