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AideDeJeu/Data/HD/srd_spells_magic_weapon.md
2019-04-09 21:52:35 +02:00

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---
!SpellItem
Name: Magic Weapon
AltName: '[Arme magique](hd_spells_arme_magique.md)'
Type: transmutation
Level: 2
CastingTime: 1 bonus action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Paladin, Wizard
Family: SpellVO
Source: (SRD p161)
Id: spells_vo.md#magic-weapon
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
Attributes: {}
---
> [Spells (SRD p)](srd_spells.md)
---
# Magic Weapon
- MDR: [Arme magique](hd_spells_arme_magique.md)
- Source: (SRD p161)
-  2nd-level transmutation
- **Casting Time :** 1 bonus action
- **Range :** Touch
- **Components :** V, S
- **Duration :** Concentration, up to 1 hour
- Classes: Paladin, Wizard
### Description
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
**_At Higher Levels_**. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.