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	| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Skills | DamageImmunities | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | monstrosity | Large | neutral evil | 13 (natural armor) | 75 (10d10 + 20) | 50 ft. | 18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | Perception +5, Stealth +3 | cold | passive Perception 15 | Common, Giant, Winter Wolf | 3 (700 XP) | monsters_vo.md#winter-wolf | monsters_vo.md#monsters-npc-and-animals | Winter Wolf | Monsters, NPC and Animals | 1 | [Loup arctique](hd_monsters_loup_arctique.md) | 
 | Name: Winter Wolf Markdown: >+ # <!--Name-->Winter Wolf<!--/Name--> - CEO: <!--AltName-->[Loup arctique](hd_monsters_loup_arctique.md)<!--/AltName--> - <!--Size-->Large<!--/Size--> <!--Type-->monstrosity<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->13 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->75 (10d10 + 20)<!--/HitPoints--> - **Speed** <!--Speed-->50 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->13 (+1)<!--/Dexterity-->|<!--Constitution-->14 (+2)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +5, Stealth +3<!--/Skills--> - **Senses** <!--Senses-->passive Perception 15<!--/Senses--> - **Languages** <!--Languages-->Common, Giant, Winter Wolf<!--/Languages--> - **Challenge** <!--Challenge-->3 (700 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->cold<!--/DamageImmunities--> ## Special Features **_Keen Hearing and Smell_**. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. **_Pack Tactics_**. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated. **_Snow Camouflage_**. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. ## Actions **_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. **_Cold Breath (Recharge 5-6)_**. The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one. AltName: '[Loup arctique](hd_monsters_loup_arctique.md)' Size: Large Type: monstrosity Alignment: neutral evil ArmorClass: 13 (natural armor) HitPoints: 75 (10d10 + 20) Speed: 50 ft. Strength: 18 (+4) Dexterity: 13 (+1) Constitution: 14 (+2) Intelligence: ' 7 (-2)' Wisdom: 12 (+1) Charisma: ' 8 (-1)' Skills: Perception +5, Stealth +3 Senses: passive Perception 15 Languages: Common, Giant, Winter Wolf Challenge: 3 (700 XP) DamageImmunities: cold | 
Winter Wolf
- CEO: Loup arctique
- Large monstrosity, neutral evil
- Armor Class 13 (natural armor)
- Hit Points 75 (10d10 + 20)
- Speed 50 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | 
- Skills Perception +5, Stealth +3
- Senses passive Perception 15
- Languages Common, Giant, Winter Wolf
- Challenge 3 (700 XP)
- Damage Immunities cold
Special Features
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Snow Camouflage. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Cold Breath (Recharge 5-6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.
