11 KiB
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | SavingThrows | Skills | DamageImmunities | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||||||||
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| MonsterVO | dragon | Gargantuan | chaotic evil | 22 (natural armor) | 546 (28d20 + 252) | 40 ft., climb 40 ft., fly 80 ft. | 30 (+10) | 10 (+0) | 29 (+9) | 18 (+4) | 15 (+2) | 23 (+6) | Dex +7, Con +16, Wis +9, Cha +13 | Perception +16, Stealth +7 | fire | blindsight 60 ft., darkvision 120 ft., passive Perception 26 | Common, Draconic | 24 (62000 XP) | monsters_vo.md#ancient-red-dragon | monsters_vo.md#monsters-npc-and-animals | Ancient Red Dragon | Monsters, NPC and Animals | 1 | [Dragon rouge vénérable](hd_monsters_dragon_rouge_venerable.md) |
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Name: Ancient Red Dragon Markdown: >+ # <!--Name-->Ancient Red Dragon<!--/Name--> - CEO: <!--AltName-->[Dragon rouge vénérable](hd_monsters_dragon_rouge_venerable.md)<!--/AltName--> - <!--Size-->Gargantuan<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->22 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->546 (28d20 + 252)<!--/HitPoints--> - **Speed** <!--Speed-->40 ft., climb 40 ft., fly 80 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->30 (+10)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->29 (+9)<!--/Constitution-->|<!--Intelligence-->18 (+4)<!--/Intelligence-->|<!--Wisdom-->15 (+2)<!--/Wisdom-->|<!--Charisma-->23 (+6)<!--/Charisma-->| - **Saving Throws** <!--SavingThrows-->Dex +7, Con +16, Wis +9, Cha +13<!--/SavingThrows--> - **Skills** <!--Skills-->Perception +16, Stealth +7<!--/Skills--> - **Senses** <!--Senses-->blindsight 60 ft., darkvision 120 ft., passive Perception 26<!--/Senses--> - **Languages** <!--Languages-->Common, Draconic<!--/Languages--> - **Challenge** <!--Challenge-->24 (62000 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities--> ## Special Features **_Legendary Resistance (3/Day)_**. If the dragon fails a saving throw, it can choose to succeed instead. ## Actions **_Multiattack_**. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. **_Bite_**. Melee Weopon Attack: +17 to hit, reach 15 ft., one target. _Hit_: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage. **_Claw_**. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. _Hit_: 17 (2d6 + 10) slashing damage. **_Tail_**. Melee Weapon Attack: +17 to hit, reach 20 ft., one target. _Hit_: 19 (2d8 + 10) bludgeoning damage. **_Frightful Presence_**. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours. **_Fire Breath (Recharge 5-6)_**. The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one. ## Legendary Actions The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn. **_Detect_**. The dragon makes a Wisdom (Perception) check. **_Tail Attack_**. The dragon makes a tail attack. **_Wing Attack (Costs 2 actions)_**. The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed. AltName: '[Dragon rouge vénérable](hd_monsters_dragon_rouge_venerable.md)' Size: Gargantuan Type: dragon Alignment: chaotic evil ArmorClass: 22 (natural armor) HitPoints: 546 (28d20 + 252) Speed: 40 ft., climb 40 ft., fly 80 ft. Strength: 30 (+10) Dexterity: 10 (+0) Constitution: 29 (+9) Intelligence: 18 (+4) Wisdom: 15 (+2) Charisma: 23 (+6) SavingThrows: Dex +7, Con +16, Wis +9, Cha +13 Skills: Perception +16, Stealth +7 Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 26 Languages: Common, Draconic Challenge: 24 (62000 XP) DamageImmunities: fire |
Ancient Red Dragon
- CEO: Dragon rouge vénérable
- Gargantuan dragon, chaotic evil
- Armor Class 22 (natural armor)
- Hit Points 546 (28d20 + 252)
- Speed 40 ft., climb 40 ft., fly 80 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 30 (+10) | 10 (+0) | 29 (+9) | 18 (+4) | 15 (+2) | 23 (+6) |
- Saving Throws Dex +7, Con +16, Wis +9, Cha +13
- Skills Perception +16, Stealth +7
- Senses blindsight 60 ft., darkvision 120 ft., passive Perception 26
- Languages Common, Draconic
- Challenge 24 (62000 XP)
- Damage Immunities fire
Special Features
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weopon Attack: +17 to hit, reach 15 ft., one target.
Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.
Claw. Melee Weapon Attack: +17 to hit, reach 10 ft., one target.
Hit: 17 (2d6 + 10) slashing damage.
Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., one target.
Hit: 19 (2d8 + 10) bludgeoning damage.
Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Fire Breath (Recharge 5-6). The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
Legendary Actions
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.