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| Name | AltName | Type | Level | CastingTime | Range | Components | Duration | Classes | Family | Source | Id | ParentLink | ParentName | NameLevel | Attributes | AttributesDictionary | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sunbeam | [Rayon de soleil](hd_spells_rayon_de_soleil.md) | evocation | 6 | 1 action | Self (60-foot line) | V, S, M (a magnifying glass) | Concentration, up to 1 minute | Druid, Sorcerer, Wizard | SpellVO | (SRD p184) | spells_vo.md#sunbeam | spells_vo.md#spells-srd-p | Spells (SRD p) | 1 |
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Name: Sunbeam Markdown: >+ # <!--Name-->Sunbeam<!--/Name--> - MDR: <!--AltName-->[Rayon de soleil](hd_spells_rayon_de_soleil.md)<!--/AltName--> - Source: <!--Source-->(SRD p184)<!--/Source--> - <!--Level-->6<!--/Level-->th-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Self (60-foot line)<!--/Range--> - **Components :** <!--Components-->V, S, M (a magnifying glass)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Druid, Sorcerer, Wizard<!--/Classes--> ### Description A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is [blinded](srd_conditions_blinded.md) until your next turn. On a successful save, it takes half as much damage and isn't [blinded](srd_conditions_blinded.md) by this spell. Undead and oozes have disadvantage on this saving throw. You can create a new line of radiance as your action on any turn until the spell ends. For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight. AltName: '[Rayon de soleil](hd_spells_rayon_de_soleil.md)' Source: (SRD p184) Level: 6 Type: evocation CastingTime: 1 action Range: Self (60-foot line) Components: V, S, M (a magnifying glass) Duration: Concentration, up to 1 minute Classes: Druid, Sorcerer, Wizard |
Sunbeam
- MDR: Rayon de soleil
- Source: (SRD p184)
- 6th-level evocation
- Casting Time : 1 action
- Range : Self (60-foot line)
- Components : V, S, M (a magnifying glass)
- Duration : Concentration, up to 1 minute
- Classes: Druid, Sorcerer, Wizard
Description
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.
You can create a new line of radiance as your action on any turn until the spell ends.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.