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AideDeJeu/Data/HD/srd_monsters_druid.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.5 KiB

 Monsters, NPC and Animals


Druid

  • Alias: Druide
  •  Medium humanoid (any race), any alignment
  • Armor Class 11 (16 with
  • Hit Points 27 (5d8 + 5)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 13 (+1) 12 (+1) 15 (+2) 11 (+0)
  • Skills Medicine +4, Nature +3, Perception +4
  • Senses passive Perception 14
  • Languages Druidic plus any two languages
  • Challenge 2 (450 XP)

Special Features

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target.

Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.