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AideDeJeu/Data/HD/srd_monsters_earth_elemental.md
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> [Monsters, NPC and Animals](srd_monsters.md)
---
# Earth Elemental
- Alias: [Élémentaire de la terre](hd_monsters_elementaire_de_la_terre.md)
-  Large elemental, neutral
- **Armor Class** 17 (natural armor)
- **Hit Points** 126 (12d10 + 60)
- **Speed** 30 ft., burrow 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|20 (+5)| 8 (-1)|20 (+5)| 5 (-3)|10 (+0)| 5 (-3)|
- **Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 10
- **Languages** Terran
- **Challenge** 5 (1800 XP)
- **Damage Immunities** poison
- **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks
- **Damage Vulnerabilities** thunder
- **Condition Immunities** exhaustion, paralyzed, petrified, poisoned, unconscious
## Special Features
**_Earth Glide_**. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
**_Siege Monster_**. The elemental deals double damage to objects and structures.
## Actions
**_Multiattack_**. The elemental makes two slam attacks.
**_Slam_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.
_Hit_: 14 (2d8 + 5) bludgeoning damage.