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AideDeJeu/Data/HD/srd_monsters_minotaur_skeleton.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.2 KiB

 Monsters, NPC and Animals


Minotaur Skeleton

  • Alias: Squelette minotaure
  •  Large undead, lawful evil
  • Armor Class 12 (natural armor)
  • Hit Points 67 (9d10 + 18)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
18 (+4) 11 (+0) 15 (+2) 6 (-2) 8 (-1) 5 (-3)
  • Senses darkvision 60 ft., passive Perception 9
  • Languages understands Abyssal but can't speak
  • Challenge 2 (450 XP)
  • Damage Immunities poison
  • Damage Vulnerabilities bludgeoning
  • Condition Immunities exhaustion, poisoned

Special Features

Charge. If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 17 (2d12 + 4) slashing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 13 (2d8 + 4) piercing damage.