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37 lines
1.1 KiB
Markdown
37 lines
1.1 KiB
Markdown
> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Panther
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- Alias: [Panthère](hd_monsters_panthere.md)
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- Medium beast, unaligned
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- **Armor Class** 12
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- **Hit Points** 13 (3d8)
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- **Speed** 50 ft., climb 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|14 (+2)|15 (+2)|10 (+0)| 3 (-4)|14 (+2)| 7 (-2)|
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- **Skills** Perception +4, Stealth +6
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- **Senses** passive Perception 14
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- **Languages** -
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- **Challenge** 1/4 (50 XP)
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## Special Features
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**_Keen Smell_**. The panther has advantage on Wisdom (Perception) checks that rely on smell.
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**_Pounce_**. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
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## Actions
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**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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**_Claw_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 4 (1d4 + 2) slashing damage.
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