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AideDeJeu/Data/HD/srd_monsters_lemure.md
2019-04-14 20:42:13 +02:00

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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma DamageImmunities ConditionImmunities DamageResistances Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO fiend (devil) Medium lawful evil 7 13 (3d8) 15 ft. 10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4) fire, poison charmed, frightened, poisoned cold darkvision 120 ft., passive Perception 10 understands Infernal but can't speak 0 (10 XP) monsters_vo.md#lemure monsters_vo.md#monsters-npc-and-animals Lemure Monsters, NPC and Animals 1 [Lémure](hd_monsters_lemure.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge DamageImmunities DamageResistances ConditionImmunities
Lemure # <!--Name-->Lemure<!--/Name--> - CEO: <!--AltName-->[Lémure](hd_monsters_lemure.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->fiend (devil)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->7<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->13 (3d8)<!--/HitPoints--> - **Speed** <!--Speed-->15 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->10 (+0)<!--/Strength-->|<!--Dexterity--> 5 (-3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence--> 1 (-5)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 3 (-4)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 120 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->understands Infernal but can't speak<!--/Languages--> - **Challenge** <!--Challenge-->0 (10 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire, poison<!--/DamageImmunities--> - **Damage Resistances** <!--DamageResistances-->cold<!--/DamageResistances--> - **Condition Immunities** <!--ConditionImmunities-->charmed, frightened, poisoned<!--/ConditionImmunities--> ## Special Features **_Devil's Sight_**. Magical darkness doesn't impede the lemure's darkvision. **_Hellish Rejuvenation_**. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a _[bless](srd_spells_bless.md)_ spell cast on that creature or its remains are sprinkled with holy water. ## Actions **_Fist_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 2 (1d4) bludgeoning damage. [Lémure](hd_monsters_lemure.md) Medium fiend (devil) lawful evil 7 13 (3d8) 15 ft. 10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4) darkvision 120 ft., passive Perception 10 understands Infernal but can't speak 0 (10 XP) fire, poison cold charmed, frightened, poisoned
Name: Lemure Markdown: >+ # <!--Name-->Lemure<!--/Name--> - CEO: <!--AltName-->[Lémure](hd_monsters_lemure.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->fiend (devil)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->7<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->13 (3d8)<!--/HitPoints--> - **Speed** <!--Speed-->15 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->10 (+0)<!--/Strength-->|<!--Dexterity--> 5 (-3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence--> 1 (-5)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 3 (-4)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 120 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->understands Infernal but can't speak<!--/Languages--> - **Challenge** <!--Challenge-->0 (10 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire, poison<!--/DamageImmunities--> - **Damage Resistances** <!--DamageResistances-->cold<!--/DamageResistances--> - **Condition Immunities** <!--ConditionImmunities-->charmed, frightened, poisoned<!--/ConditionImmunities--> ## Special Features **_Devil's Sight_**. Magical darkness doesn't impede the lemure's darkvision. **_Hellish Rejuvenation_**. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a _[bless](srd_spells_bless.md)_ spell cast on that creature or its remains are sprinkled with holy water. ## Actions **_Fist_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 2 (1d4) bludgeoning damage. AltName: '[Lémure](hd_monsters_lemure.md)' Size: Medium Type: fiend (devil) Alignment: lawful evil ArmorClass: 7 HitPoints: 13 (3d8) Speed: 15 ft. Strength: 10 (+0) Dexterity: ' 5 (-3)' Constitution: 11 (+0) Intelligence: ' 1 (-5)' Wisdom: 11 (+0) Charisma: ' 3 (-4)' Senses: darkvision 120 ft., passive Perception 10 Languages: understands Infernal but can't speak Challenge: 0 (10 XP) DamageImmunities: fire, poison DamageResistances: cold ConditionImmunities: charmed, frightened, poisoned

 Monsters, NPC and Animals


Lemure

  • CEO: Lémure
  •  Medium fiend (devil), lawful evil
  • Armor Class 7
  • Hit Points 13 (3d8)
  • Speed 15 ft.
STR DEX CON INT WIS CHA
10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4)
  • Senses darkvision 120 ft., passive Perception 10
  • Languages understands Infernal but can't speak
  • Challenge 0 (10 XP)
  • Damage Immunities fire, poison
  • Damage Resistances cold
  • Condition Immunities charmed, frightened, poisoned

Special Features

Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.

Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 2 (1d4) bludgeoning damage.