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6.2 KiB
6.2 KiB
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Skills | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||||
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| MonsterVO | humanoid (goblinoid) | Medium | chaotic evil | 16 (hide armor, shield) | 27 (5d8 + 5) | 30 ft. | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | Stealth +6, Survival +2 | darkvision 60 ft., passive Perception 10 | Common, Goblin | 1 (200 XP) | monsters_vo.md#bugbear | monsters_vo.md#monsters-npc-and-animals | Bugbear | Monsters, NPC and Animals | 1 | [Gobelours](hd_monsters_gobelours.md) |
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Name: Bugbear Markdown: >+ # <!--Name-->Bugbear<!--/Name--> - CEO: <!--AltName-->[Gobelours](hd_monsters_gobelours.md)<!--/AltName--> - <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (goblinoid)<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->16 (hide armor, shield)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->27 (5d8 + 5)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->15 (+2)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 9 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Stealth +6, Survival +2<!--/Skills--> - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->Common, Goblin<!--/Languages--> - **Challenge** <!--Challenge-->1 (200 XP)<!--/Challenge--> ## Special Features **_Brute_**. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). **_Surprise Attack_**. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. ## Actions **_Morningstar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 11 (2d8 + 2) piercing damage. **_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit_: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range. AltName: '[Gobelours](hd_monsters_gobelours.md)' Size: Medium Type: humanoid (goblinoid) Alignment: chaotic evil ArmorClass: 16 (hide armor, shield) HitPoints: 27 (5d8 + 5) Speed: 30 ft. Strength: 15 (+2) Dexterity: 14 (+2) Constitution: 13 (+1) Intelligence: ' 8 (-1)' Wisdom: 11 (+0) Charisma: ' 9 (-1)' Skills: Stealth +6, Survival +2 Senses: darkvision 60 ft., passive Perception 10 Languages: Common, Goblin Challenge: 1 (200 XP) |
Bugbear
- CEO: Gobelours
- Medium humanoid (goblinoid), chaotic evil
- Armor Class 16 (hide armor, shield)
- Hit Points 27 (5d8 + 5)
- Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
- Skills Stealth +6, Survival +2
- Senses darkvision 60 ft., passive Perception 10
- Languages Common, Goblin
- Challenge 1 (200 XP)
Special Features
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 11 (2d8 + 2) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.