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AideDeJeu/Data/HD/srd_monsters_rust_monster.md
2019-04-14 20:42:13 +02:00

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---
!MonsterItem
Family: MonsterVO
Type: monstrosity
Size: Medium
Alignment: unaligned
ArmorClass: 14 (natural armor)
HitPoints: 27 (5d8 + 5)
Speed: 40 ft
Strength: 13 (+1)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Intelligence: ' 2 (-4)'
Wisdom: 13 (+1)
Charisma: ' 6 (-2)'
Senses: darkvision 60 ft., passive Perception 11
Languages: '-'
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#rust-monster
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Rust Monster
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Oxydeur](hd_monsters_oxydeur.md)'
Attributes:
Name: Rust Monster
Markdown: >+
# <!--Name-->Rust Monster<!--/Name-->
- CEO: <!--AltName-->[Oxydeur](hd_monsters_oxydeur.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->monstrosity<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->14 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->27 (5d8 + 5)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 11<!--/Senses-->
- **Languages** <!--Languages-->-<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Iron Scent_**. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.
**_Rust Metal_**. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.
## Actions
**_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
_Hit_: 5 (1d8 + 1) piercing damage.
**_Antennae_**. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.
AltName: '[Oxydeur](hd_monsters_oxydeur.md)'
Size: Medium
Type: monstrosity
Alignment: unaligned
ArmorClass: 14 (natural armor)
HitPoints: 27 (5d8 + 5)
Speed: 40 ft
Strength: 13 (+1)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Intelligence: ' 2 (-4)'
Wisdom: 13 (+1)
Charisma: ' 6 (-2)'
Senses: darkvision 60 ft., passive Perception 11
Languages: '-'
Challenge: 1/2 (100 XP)
AttributesDictionary: >+
Name: Rust Monster
Markdown: >+
# <!--Name-->Rust Monster<!--/Name-->
- CEO: <!--AltName-->[Oxydeur](hd_monsters_oxydeur.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->monstrosity<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->14 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->27 (5d8 + 5)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 11<!--/Senses-->
- **Languages** <!--Languages-->-<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Iron Scent_**. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.
**_Rust Metal_**. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.
## Actions
**_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
_Hit_: 5 (1d8 + 1) piercing damage.
**_Antennae_**. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.
AltName: '[Oxydeur](hd_monsters_oxydeur.md)'
Size: Medium
Type: monstrosity
Alignment: unaligned
ArmorClass: 14 (natural armor)
HitPoints: 27 (5d8 + 5)
Speed: 40 ft
Strength: 13 (+1)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Intelligence: ' 2 (-4)'
Wisdom: 13 (+1)
Charisma: ' 6 (-2)'
Senses: darkvision 60 ft., passive Perception 11
Languages: '-'
Challenge: 1/2 (100 XP)
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Rust Monster
- CEO: [Oxydeur](hd_monsters_oxydeur.md)
-  Medium monstrosity, unaligned
- **Armor Class** 14 (natural armor)
- **Hit Points** 27 (5d8 + 5)
- **Speed** 40 ft
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|13 (+1)|12 (+1)|13 (+1)| 2 (-4)|13 (+1)| 6 (-2)|
- **Senses** darkvision 60 ft., passive Perception 11
- **Languages** -
- **Challenge** 1/2 (100 XP)
## Special Features
**_Iron Scent_**. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.
**_Rust Metal_**. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.
## Actions
**_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
_Hit_: 5 (1d8 + 1) piercing damage.
**_Antennae_**. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.