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AideDeJeu/Data/HD/srd_monsters_ghoul.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

992 B

 Monsters, NPC and Animals


Ghoul

  • Alias: Goule
  •  Medium undead, chaotic evil
  • Armor Class 12
  • Hit Points 22 (5d8)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
13 (+1) 15 (+2) 10 (+0) 7 (-2) 10 (+0) 6 (-2)
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Common
  • Challenge 1 (200 XP)
  • Damage Immunities poison
  • Condition Immunities charmed, exhaustion, poisoned

Special Features

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.

Hit: 9 (2d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.