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1 KiB
1 KiB
Lemure
- Alias: Lémure
- Medium fiend (devil), lawful evil
- Armor Class 7
- Hit Points 13 (3d8)
- Speed 15 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
- Senses darkvision 120 ft., passive Perception 10
- Languages understands Infernal but can't speak
- Challenge 0 (10 XP)
- Damage Immunities fire, poison
- Damage Resistances cold
- Condition Immunities charmed, frightened, poisoned
Special Features
Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Actions
Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 2 (1d4) bludgeoning damage.