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AideDeJeu/Data/HD/srd_monsters_worg.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

824 B

 Monsters, NPC and Animals


Worg

  • Alias: Worg
  •  Large monstrosity, neutral evil
  • Armor Class 13 (natural armor)
  • Hit Points 26 (4d10 + 4)
  • Speed 50 ft.
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)
  • Skills Perception +4
  • Senses darkvision 60 ft., passive Perception 14
  • Languages Goblin, Worg
  • Challenge 1/2 (100 XP)

Special Features

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.