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			270 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			270 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| !MonsterItem
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| Family: MonsterVO
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| Type: fey
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| Size: Tiny
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| Alignment: neutral good
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| ArmorClass: 15 (leather armor)
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| HitPoints: 2 (1d4)
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| Speed: 10 ft., fly 40 ft.
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| Strength: ' 3 (-4)'
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| Dexterity: 18 (+4)
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| Constitution: 10 (+0)
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| Intelligence: 14 (+2)
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| Wisdom: 13 (+1)
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| Charisma: 11 (+0)
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| Skills: Perception +3, Stealth +8
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| Senses: passive Perception 13
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| Languages: Common, Elvish, Sylvan
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| Challenge: 1/4 (50 XP)
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| Id: monsters_vo.md#sprite
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| ParentLink: monsters_vo.md#monsters-npc-and-animals
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| Name: Sprite
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| ParentName: Monsters, NPC and Animals
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| NameLevel: 1
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| AltName: '[Esprit follet](hd_monsters_esprit_follet.md)'
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| Attributes:
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|   Name: Sprite
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|   Markdown: >+
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|     # <!--Name-->Sprite<!--/Name-->
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| 
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| 
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|     - CEO: <!--AltName-->[Esprit follet](hd_monsters_esprit_follet.md)<!--/AltName-->
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| 
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|     -  <!--Size-->Tiny<!--/Size--> <!--Type-->fey<!--/Type-->, <!--Alignment-->neutral good<!--/Alignment-->
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| 
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|     - **Armor Class** <!--ArmorClass-->15 (leather armor)<!--/ArmorClass-->
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| 
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|     - **Hit Points** <!--HitPoints-->2 (1d4)<!--/HitPoints-->
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| 
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|     - **Speed** <!--Speed-->10 ft., fly 40 ft.<!--/Speed-->
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| 
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| 
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|     |STR|DEX|CON|INT|WIS|CHA|
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| 
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|     |---|---|---|---|---|---|
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| 
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|     |<!--Strength--> 3 (-4)<!--/Strength-->|<!--Dexterity-->18 (+4)<!--/Dexterity-->|<!--Constitution-->10 (+0)<!--/Constitution-->|<!--Intelligence-->14 (+2)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->11 (+0)<!--/Charisma-->|
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| 
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| 
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|     - **Skills** <!--Skills-->Perception +3, Stealth +8<!--/Skills-->
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| 
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|     - **Senses** <!--Senses-->passive Perception 13<!--/Senses-->
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| 
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|     - **Languages** <!--Languages-->Common, Elvish, Sylvan<!--/Languages-->
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| 
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|     - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge-->
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| 
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| 
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|     ## Special Features
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| 
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| 
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|     **_Longsword_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
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| 
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| 
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|     _Hit_: 1 slashing damage.
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| 
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| 
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|     **_Shortbow_**. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target.
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| 
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| 
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|     _Hit_: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
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| 
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| 
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|     **_Heart Sight_**. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
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| 
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| 
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|     **_Invisibility_**. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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| 
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|   AltName: '[Esprit follet](hd_monsters_esprit_follet.md)'
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|   Size: Tiny
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|   Type: fey
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|   Alignment: neutral good
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|   ArmorClass: 15 (leather armor)
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|   HitPoints: 2 (1d4)
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|   Speed: 10 ft., fly 40 ft.
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|   Strength: ' 3 (-4)'
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|   Dexterity: 18 (+4)
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|   Constitution: 10 (+0)
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|   Intelligence: 14 (+2)
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|   Wisdom: 13 (+1)
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|   Charisma: 11 (+0)
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|   Skills: Perception +3, Stealth +8
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|   Senses: passive Perception 13
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|   Languages: Common, Elvish, Sylvan
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|   Challenge: 1/4 (50 XP)
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| AttributesDictionary: >+
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|   Name: Sprite
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| 
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|   Markdown: >+
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| 
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|     # <!--Name-->Sprite<!--/Name-->
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| 
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| 
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| 
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| 
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| 
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|     - CEO: <!--AltName-->[Esprit follet](hd_monsters_esprit_follet.md)<!--/AltName-->
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| 
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| 
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| 
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|     -  <!--Size-->Tiny<!--/Size--> <!--Type-->fey<!--/Type-->, <!--Alignment-->neutral good<!--/Alignment-->
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| 
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| 
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| 
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|     - **Armor Class** <!--ArmorClass-->15 (leather armor)<!--/ArmorClass-->
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| 
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| 
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| 
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|     - **Hit Points** <!--HitPoints-->2 (1d4)<!--/HitPoints-->
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| 
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| 
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| 
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|     - **Speed** <!--Speed-->10 ft., fly 40 ft.<!--/Speed-->
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| 
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| 
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| 
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| 
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| 
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|     |STR|DEX|CON|INT|WIS|CHA|
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| 
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| 
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| 
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|     |---|---|---|---|---|---|
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| 
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| 
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| 
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|     |<!--Strength--> 3 (-4)<!--/Strength-->|<!--Dexterity-->18 (+4)<!--/Dexterity-->|<!--Constitution-->10 (+0)<!--/Constitution-->|<!--Intelligence-->14 (+2)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->11 (+0)<!--/Charisma-->|
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| 
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| 
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| 
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| 
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| 
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|     - **Skills** <!--Skills-->Perception +3, Stealth +8<!--/Skills-->
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| 
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| 
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| 
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|     - **Senses** <!--Senses-->passive Perception 13<!--/Senses-->
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| 
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| 
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| 
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|     - **Languages** <!--Languages-->Common, Elvish, Sylvan<!--/Languages-->
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| 
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| 
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| 
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|     - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge-->
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| 
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| 
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| 
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| 
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| 
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|     ## Special Features
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| 
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| 
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| 
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| 
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| 
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|     **_Longsword_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
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| 
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| 
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| 
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| 
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| 
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|     _Hit_: 1 slashing damage.
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| 
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| 
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| 
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| 
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| 
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|     **_Shortbow_**. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target.
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| 
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| 
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| 
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| 
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| 
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|     _Hit_: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
 | ||
| 
 | ||
| 
 | ||
| 
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| 
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| 
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|     **_Heart Sight_**. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
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| 
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| 
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| 
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| 
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| 
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|     **_Invisibility_**. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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| 
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| 
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| 
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|   AltName: '[Esprit follet](hd_monsters_esprit_follet.md)'
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| 
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|   Size: Tiny
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| 
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|   Type: fey
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| 
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|   Alignment: neutral good
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| 
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|   ArmorClass: 15 (leather armor)
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| 
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|   HitPoints: 2 (1d4)
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| 
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|   Speed: 10 ft., fly 40 ft.
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| 
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|   Strength: ' 3 (-4)'
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| 
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|   Dexterity: 18 (+4)
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| 
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|   Constitution: 10 (+0)
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| 
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|   Intelligence: 14 (+2)
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| 
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|   Wisdom: 13 (+1)
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| 
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|   Charisma: 11 (+0)
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| 
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|   Skills: Perception +3, Stealth +8
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| 
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|   Senses: passive Perception 13
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| 
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|   Languages: Common, Elvish, Sylvan
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| 
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|   Challenge: 1/4 (50 XP)
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| 
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| ---
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| > [Monsters, NPC and Animals](srd_monsters.md)
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| 
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| ---
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| 
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| # Sprite
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| 
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| - CEO: [Esprit follet](hd_monsters_esprit_follet.md)
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| -  Tiny fey, neutral good
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| - **Armor Class** 15 (leather armor)
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| - **Hit Points** 2 (1d4)
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| - **Speed** 10 ft., fly 40 ft.
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| 
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| | 3 (-4)|18 (+4)|10 (+0)|14 (+2)|13 (+1)|11 (+0)|
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| 
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| - **Skills** Perception +3, Stealth +8
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| - **Senses** passive Perception 13
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| - **Languages** Common, Elvish, Sylvan
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| - **Challenge** 1/4 (50 XP)
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| 
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| ## Special Features
 | ||
| 
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| **_Longsword_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
 | ||
| 
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| _Hit_: 1 slashing damage.
 | ||
| 
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| **_Shortbow_**. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target.
 | ||
| 
 | ||
| _Hit_: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
 | ||
| 
 | ||
| **_Heart Sight_**. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
 | ||
| 
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| **_Invisibility_**. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
 | ||
| 
 | 
