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AideDeJeu/Data/HD/srd_spells_slow.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

5.3 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Slow [Lenteur](hd_spells_lenteur.md) transmutation 3 1 action 120 feet V, S, M (a drop of molasses) Concentration, up to 1 minute Sorcerer, Wizard SpellVO (SRD p180) spells_vo.md#slow spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Slow # <!--Name-->Slow<!--/Name--> - MDR: <!--AltName-->[Lenteur](hd_spells_lenteur.md)<!--/AltName--> - Source: <!--Source-->(SRD p180)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a drop of molasses)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Sorcerer, Wizard<!--/Classes--> ### Description You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn. If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell. If it can't, the spell is wasted. A creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it. [Lenteur](hd_spells_lenteur.md) (SRD p180) 3 transmutation 1 action 120 feet V, S, M (a drop of molasses) Concentration, up to 1 minute Sorcerer, Wizard
Name: Slow Markdown: >+ # <!--Name-->Slow<!--/Name--> - MDR: <!--AltName-->[Lenteur](hd_spells_lenteur.md)<!--/AltName--> - Source: <!--Source-->(SRD p180)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a drop of molasses)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Sorcerer, Wizard<!--/Classes--> ### Description You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn. If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell. If it can't, the spell is wasted. A creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it. AltName: '[Lenteur](hd_spells_lenteur.md)' Source: (SRD p180) Level: 3 Type: transmutation CastingTime: 1 action Range: 120 feet Components: V, S, M (a drop of molasses) Duration: Concentration, up to 1 minute Classes: Sorcerer, Wizard

 Spells (SRD p)


Slow

  • MDR: Lenteur
  • Source: (SRD p180)
  •  3th-level transmutation
  • Casting Time : 1 action
  • Range : 120 feet
  • Components : V, S, M (a drop of molasses)
  • Duration : Concentration, up to 1 minute
  • Classes: Sorcerer, Wizard

Description

You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.

An affected target's speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn.

If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell. If it can't, the spell is wasted.

A creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it.