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AideDeJeu/Data/HD/srd_spells_magic_weapon.md
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 Spells (SRD p)


Magic Weapon

  • MDR: Arme magique
  • Source: (SRD p161)
  •  2nd-level transmutation
  • Casting Time : 1 bonus action
  • Range : Touch
  • Components : V, S
  • Duration : Concentration, up to 1 hour
  • Classes: Paladin, Wizard

Description

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.