mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-31 23:45:39 +00:00
64 lines
1.7 KiB
Markdown
64 lines
1.7 KiB
Markdown
---
|
||
!MonsterItem
|
||
Family: MonsterVO
|
||
Type: humanoid (goblinoid)
|
||
Size: Medium
|
||
Alignment: chaotic evil
|
||
ArmorClass: 16 (hide armor, shield)
|
||
HitPoints: 27 (5d8 + 5)
|
||
Speed: 30 ft.
|
||
Strength: 15 (+2)
|
||
Dexterity: 14 (+2)
|
||
Constitution: 13 (+1)
|
||
Intelligence: ' 8 (-1)'
|
||
Wisdom: 11 (+0)
|
||
Charisma: ' 9 (-1)'
|
||
Skills: Stealth +6, Survival +2
|
||
Senses: darkvision 60 ft., passive Perception 10
|
||
Languages: Common, Goblin
|
||
Challenge: 1 (200 XP)
|
||
Id: monsters_vo.md#bugbear
|
||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||
Name: Bugbear
|
||
ParentName: Monsters, NPC and Animals
|
||
NameLevel: 1
|
||
AltName: '[Gobelours](hd_monsters_gobelours.md)'
|
||
Attributes: {}
|
||
---
|
||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||
|
||
---
|
||
|
||
# Bugbear
|
||
|
||
- CEO: [Gobelours](hd_monsters_gobelours.md)
|
||
- Medium humanoid (goblinoid), chaotic evil
|
||
- **Armor Class** 16 (hide armor, shield)
|
||
- **Hit Points** 27 (5d8 + 5)
|
||
- **Speed** 30 ft.
|
||
|
||
|STR|DEX|CON|INT|WIS|CHA|
|
||
|---|---|---|---|---|---|
|
||
|15 (+2)|14 (+2)|13 (+1)| 8 (-1)|11 (+0)| 9 (-1)|
|
||
|
||
- **Skills** Stealth +6, Survival +2
|
||
- **Senses** darkvision 60 ft., passive Perception 10
|
||
- **Languages** Common, Goblin
|
||
- **Challenge** 1 (200 XP)
|
||
|
||
## Special Features
|
||
|
||
**_Brute_**. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
|
||
|
||
**_Surprise Attack_**. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
|
||
|
||
## Actions
|
||
|
||
**_Morningstar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
|
||
|
||
_Hit_: 11 (2d8 + 2) piercing damage.
|
||
|
||
**_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
|
||
|
||
_Hit_: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
|
||
|