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AideDeJeu/Data/HD/srd_monsters_goblin.md
2019-04-14 20:42:13 +02:00

5.3 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO humanoid (goblinoid) Small neutral evil 15 (leather armor, shield) 7 (2d6) 30 ft. 8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1) Stealth +6 darkvision 60 ft., passive Perception 9 Common, Goblin 1/4 (50 XP) monsters_vo.md#goblin monsters_vo.md#monsters-npc-and-animals Goblin Monsters, NPC and Animals 1 [Gobelin](hd_monsters_gobelin.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge
Goblin # <!--Name-->Goblin<!--/Name--> - CEO: <!--AltName-->[Gobelin](hd_monsters_gobelin.md)<!--/AltName--> -  <!--Size-->Small<!--/Size--> <!--Type-->humanoid (goblinoid)<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->15 (leather armor, shield)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->7 (2d6)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength--> 8 (-1)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->10 (+0)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Stealth +6<!--/Skills--> - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 9<!--/Senses--> - **Languages** <!--Languages-->Common, Goblin<!--/Languages--> - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge--> ## Special Features **_Nimble Escape_**. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ## Actions **_Scimitar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) slashing damage. **_Shortbow_**. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. _Hit_: 5 (1d6 + 2) piercing damage. [Gobelin](hd_monsters_gobelin.md) Small humanoid (goblinoid) neutral evil 15 (leather armor, shield) 7 (2d6) 30 ft. 8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1) Stealth +6 darkvision 60 ft., passive Perception 9 Common, Goblin 1/4 (50 XP)
Name: Goblin Markdown: >+ # <!--Name-->Goblin<!--/Name--> - CEO: <!--AltName-->[Gobelin](hd_monsters_gobelin.md)<!--/AltName--> -  <!--Size-->Small<!--/Size--> <!--Type-->humanoid (goblinoid)<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->15 (leather armor, shield)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->7 (2d6)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength--> 8 (-1)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->10 (+0)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Stealth +6<!--/Skills--> - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 9<!--/Senses--> - **Languages** <!--Languages-->Common, Goblin<!--/Languages--> - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge--> ## Special Features **_Nimble Escape_**. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ## Actions **_Scimitar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 5 (1d6 + 2) slashing damage. **_Shortbow_**. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. _Hit_: 5 (1d6 + 2) piercing damage. AltName: '[Gobelin](hd_monsters_gobelin.md)' Size: Small Type: humanoid (goblinoid) Alignment: neutral evil ArmorClass: 15 (leather armor, shield) HitPoints: 7 (2d6) Speed: 30 ft. Strength: ' 8 (-1)' Dexterity: 14 (+2) Constitution: 10 (+0) Intelligence: 10 (+0) Wisdom: ' 8 (-1)' Charisma: ' 8 (-1)' Skills: Stealth +6 Senses: darkvision 60 ft., passive Perception 9 Languages: Common, Goblin Challenge: 1/4 (50 XP)

 Monsters, NPC and Animals


Goblin

  • CEO: Gobelin
  •  Small humanoid (goblinoid), neutral evil
  • Armor Class 15 (leather armor, shield)
  • Hit Points 7 (2d6)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1)
  • Skills Stealth +6
  • Senses darkvision 60 ft., passive Perception 9
  • Languages Common, Goblin
  • Challenge 1/4 (50 XP)

Special Features

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.

Hit: 5 (1d6 + 2) piercing damage.