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			43 lines
		
	
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Bone Devil
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| 
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| - CEO: [Diable osseux](hd_monsters_diable_osseux.md)
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| -  Large fiend (devil), lawful evil
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| - **Armor Class** 19 (natural armor)
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| - **Hit Points** 142 (15d10 + 60)
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| - **Speed** 40 ft., fly 40 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |18 (+4)|16 (+3)|18 (+4)|13 (+1)|14 (+2)|16 (+3)|
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| - **Saving Throws** Int +5, Wis +6, Cha +7
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| - **Skills** Deception +7, Insight +6
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| - **Senses** darkvision 120 ft., passive Perception 12
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| - **Languages** Infernal, telepathy 120 ft.
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| - **Challenge** 9 (5000 XP)
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| - **Damage Immunities** fire, poison
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| - **Damage Resistances** cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
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| - **Condition Immunities** poisoned
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| 
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| ## Special Features
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| **_Devil's Sight_**. Magical darkness doesn't impede the devil's darkvision.
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| **_Magic Resistance_**. The devil has advantage on saving throws against spells and other magical effects.
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| 
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| ## Actions
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| **_Multiattack_**. The devil makes three attacks: two with its claws and one with its sting.
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| **_Claw_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.
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| _Hit_: 8 (1d8 + 4) slashing damage.
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| **_Sting_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.
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| _Hit_: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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