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AideDeJeu/Data/HD/srd_monsters_warhorse.md
2019-04-08 01:41:45 +02:00

1.4 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO beast Large unaligned 11 19 (3d10 + 3) 60 ft. 18 (+4) 12 (+1) 13 (+1) 2 (-4) 12 (+1) 7 (-2) passive Perception 11 - 1/2 (100 XP) monsters_vo.md#warhorse monsters_vo.md#monsters-npc-and-animals Warhorse Monsters, NPC and Animals 1 [Cheval de guerre](hd_monsters_cheval_de_guerre.md)

 Monsters, NPC and Animals


Warhorse

  • CEO: Cheval de guerre
  •  Large beast, unaligned
  • Armor Class 11
  • Hit Points 19 (3d10 + 3)
  • Speed 60 ft.
STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 13 (+1) 2 (-4) 12 (+1) 7 (-2)
  • Senses passive Perception 11
  • Languages -
  • Challenge 1/2 (100 XP)

Special Features

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 11 (2d6 + 4) bludgeoning damage.